Keep this in mind----I am NOT an expert! That being said, this is my understanding of a merge. You want to set up for YOUR planes strengths in the merge. Can be by setting an ANGLE for next turns, using either vertical OR linear separation AT THE MERGE? As I see all these great players bringing up the HO,like every day, it makes me ask this. If a "NOOB" is merging with YOU,in same manner you are merging WITH him. Why is it the "NOOBS" fault or lack of ACM. Sure the HO may not be the best tactic, but when I see another player trying to merge with me in a REAL close manner. I assume he is going to be firing away on the pass. I can count on one hand the number of semi-close COLD MERGES I have experienced in last year. I dont know all there is about ACM but I know this, if you dont want to get hoed set up a different merge. The experts in this game have or should have the ability to reduce their odds of getting hoed. Beats constantly griping about it on 200 also. Seems 3 out of 5 comments are about someone getting hoed.