Author Topic: The HO  (Read 14010 times)

Offline JunkyII

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The HO
« on: December 02, 2017, 11:11:04 AM »
Someone please explain how teaching guys to HO is helping them overcome the learning curve in Aces High...and don't use the "they used it in WW2" because they didn't have the aim like we have in Aces High.
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Offline DubiousKB

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Re: The HO
« Reply #1 on: December 02, 2017, 11:16:10 AM »
From the desk of a noob...

Sometimes pulling the trigger is what this game is all about...  ESPECIALLY for that poor guy that hasn't even had a chance at a kill... Red means dead.

I know it sux... But it is a game.

I KNOW you're better than that Junky.... It'll just take time for them noobs to figure it out...
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Offline FLS

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Re: The HO
« Reply #2 on: December 02, 2017, 12:14:21 PM »
Who is doing this? 

Offline JunkyII

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Re: The HO
« Reply #3 on: December 02, 2017, 12:21:31 PM »
From the desk of a noob...

Sometimes pulling the trigger is what this game is all about...  ESPECIALLY for that poor guy that hasn't even had a chance at a kill... Red means dead.

I know it sux... But it is a game.

I KNOW you're better than that Junky.... It'll just take time for them noobs to figure it out...
I'm tracking that but people always talk about the learning curve and all they are doing by saying it's OK to HO is making that learning curve even steeper....see the problem with that?

Who is doing this? 
Nice edit...Rodent57
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Offline FLS

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Re: The HO
« Reply #4 on: December 02, 2017, 12:38:32 PM »
I'm tracking that but people always talk about the learning curve and all they are doing by saying it's OK to HO is making that learning curve even steeper....see the problem with that?
Nice edit...Rodent57

Thanks.

Rodent knows ACM. I'm confident he's giving newbies good instruction.

Offline subarubren

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Re: The HO
« Reply #5 on: December 02, 2017, 12:41:37 PM »
As a relative noob could you explain HO please

Offline JunkyII

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Re: The HO
« Reply #6 on: December 02, 2017, 12:53:19 PM »
As a relative noob could you explain HO please
Head On...shooting nose to nose while planes are merging...was used in WW2 but in Aces High it just puts you out of position.
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Offline nrshida

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Re: The HO
« Reply #7 on: December 02, 2017, 12:59:22 PM »
As a relative noob could you explain HO please

Easy. Take the illusionary easy shot and lose angles and energy and die on the second turn  :banana:

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Offline FLS

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Re: The HO
« Reply #8 on: December 02, 2017, 01:07:56 PM »
As a relative noob could you explain HO please

The head on attack is the natural result when two newbies merge. The main problem with it is the bandit gets to shoot at you. The lead turn is the basic counter move. A lead turn is an early turn before you pass the bandit.

Offline 1stpar3

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Re: The HO
« Reply #9 on: December 02, 2017, 01:26:29 PM »
Keep this in mind----I am NOT an expert! That being said, this is my understanding of a merge. You want to set up for YOUR planes strengths in the merge. Can be by setting an ANGLE for next turns, using either vertical OR linear separation AT THE MERGE? As I see all these great players bringing up the HO,like every day, it makes me ask this. If a "NOOB" is merging with YOU,in same manner you are merging WITH him. Why is it the "NOOBS" fault or lack of ACM. Sure the HO may not be the best tactic, but when I see another player trying to merge with me in a REAL close manner. I assume he is going to be firing away on the pass. I can count on one hand the number of semi-close COLD MERGES I have experienced in last year. I dont know all there is about ACM but I know this, if you dont want to get hoed set up a different merge. The experts in this game have or should have the ability to reduce their odds of getting hoed. Beats constantly griping about it on 200 also. Seems 3 out of 5 comments are about someone getting hoed.
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Offline 100Coogn

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Re: The HO
« Reply #10 on: December 02, 2017, 01:36:05 PM »
Keep this in mind----I am NOT an expert! That being said, this is my understanding of a merge. You want to set up for YOUR planes strengths in the merge. Can be by setting an ANGLE for next turns, using either vertical OR linear separation AT THE MERGE? As I see all these great players bringing up the HO,like every day, it makes me ask this. If a "NOOB" is merging with YOU,in same manner you are merging WITH him. Why is it the "NOOBS" fault or lack of ACM. Sure the HO may not be the best tactic, but when I see another player trying to merge with me in a REAL close manner. I assume he is going to be firing away on the pass. I can count on one hand the number of semi-close COLD MERGES I have experienced in last year. I dont know all there is about ACM but I know this, if you dont want to get hoed set up a different merge. The experts in this game have or should have the ability to reduce their odds of getting hoed. Beats constantly griping about it on 200 also. Seems 3 out of 5 comments are about someone getting hoed.

Agreed.  It takes two to HO.
A player shouldn't put themselves in front of an enemies line of fire and expect them to wait, until said player finishes their fancy flying to get into position.

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Offline DaddyAce

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Re: The HO
« Reply #11 on: December 02, 2017, 01:44:18 PM »
Agreed.  It takes two to HO.
A player shouldn't put themselves in front of an enemies line of fire and expect them to wait, until said player finishes their fancy flying to get into position.

Coogan

 :aok  ALthough I have to admit that there are certainly times I'll take it, or at least wish I had because the other player does, especially if I climb up, and the higher bird roping me dives down on me while I'm wallowing still nose up, because the higher bird either thinks I'm going down or he has run out of e before I did, or if I'm in a desperate bad odds fight.  But I much prefer to avoid the HO, and try to gain a position advantage.

Offline 1ijac

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Re: The HO
« Reply #12 on: December 02, 2017, 02:40:14 PM »
Iceman!.........Take the shot!   In reality, I would say above 90% of the pilots in AH take the head-on shot.  Approaching another plane is like playing chicken.  You have no idea if the other pilot is going to take the shot or not.  I try to avoid the head-on merge if I can, but I find that most of the time the merging plane opens fire anyways.  That is even when I try to avoid it.  So, I go with the flow if I need to and fire away.  Look at it this way.  If a pilot takes the head-on shot, he probably is not thinking:  "Hey, this is going to be a great turn fight."  The one who doesn't take it is looking to have an ACM fight and you both do your best to turn and get each other.  Again, the game of chicken.  It doesn't always go your way and there are brand new shiny planes in the hanger.
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Offline FESS67

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Re: The HO
« Reply #13 on: December 02, 2017, 02:48:52 PM »
A player shouldn't put themselves in front of an enemies line of fire and expect them to wait, until said player finishes their fancy flying to get into position.

Coogan

This pretty much sums it up for me.  I try to avoid the HO because it is a 50/50 situation and I think I have a better chance using other tactics.  Be clear though, I will take the HO shot every time I think I cannot avoid it.

Look at it from a noobs position.  They can try ACM against you and lose 100% of the time.  They can HO and increase their odds of winning to 50%.  Pretty simple equation.

Offline The Fugitive

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Re: The HO
« Reply #14 on: December 02, 2017, 02:52:08 PM »
Agreed.  It takes two to HO.
A player shouldn't put themselves in front of an enemies line of fire and expect them to wait, until said player finishes their fancy flying to get into position.

Coogan

No, it only takes one guy to HO. Nobody says you have to go for and take a shot in that instance.

Yes, You never want to be in front of anyones guns, but it is a game and your going to end up there more often than not. Its the best place to get that lead turn going to get the angle on the other guy. In the game in many instances your dodging two, trying force an over shoot on one while two or more are spraying and praying in a HO merge.

Teaching those "HOers" to do a lead turn in that instance to drop in and get his shot/kill is a much better idea than the spray and pray deal.