If I could turn out a terrain every 2-3 months, some of this would be solved because regardless of the demographic, the game evolves and that is reflected in the terrains created by players in the moment of the current evolution. The AH2 terrains converted to AH3 do not reflect this current evolution of the game. Nor have terrain builders stepped up in numbers to present a new evolution of "the terrain" to reflect Hitech's propelling the game into AH3. Seems like this era of the game has very few content creators taking advantage of AH3 and moving the community forward like happened 10 years ago. Many of the complaints from veterans, even if they are living in the past, show a desire for an evolution that seems elusive to be reasonable described but, can be observed if the time is taken during the rotations of all the terrains in the queue for the MA.
I REALLY hope that 8thJinx and others do have something in the pipeline that Hitech has sanctioned, and will help AH3 to invigorate the current community and hook new players into staying around. Where the GVers are concerned, some berm objects and some barn style objects to hide in, with specific "rules" from Hitech on how many can be used in a single square mile would have been a simple beginning solution to these complaints. I've found following his rules about terrain building works every time.