Author Topic: Trees at end of runway  (Read 490 times)

Offline badhorse

  • Silver Member
  • ****
  • Posts: 834
Trees at end of runway
« on: June 07, 2018, 03:26:40 PM »
On the Crater map, Field A46.
There are trees blocking about 1/3 of the north end of the runway.
Always try and be the person your dog thinks you are.

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6977
Re: Trees at end of runway
« Reply #1 on: June 08, 2018, 12:10:22 PM »
A proper glideslope would not interfere with those trees.   

I used to fly from W22 back in the 80s and the trees weren't a problem.    It was the dip in the runway.




Offline badhorse

  • Silver Member
  • ****
  • Posts: 834
Re: Trees at end of runway
« Reply #2 on: June 27, 2018, 12:45:09 AM »
I posted this soon after returning to the game. Everything In AHIII was new. In days past, the powers that be wanted it reported when trees were to close to a runway so they could remove them. Now that I have been here a short time I can see with the new terrain that trees are like fleas on a junkyard dog. Not only are they on the ends of runways, but on Vbases they servery limit the views from the field guns. Obviously that is how it is intended to be now.   In the words of Emily Letlilla, never mind.
Always try and be the person your dog thinks you are.