But the retention rate of people who are interest is what's being too low. People who are downloading and installing the game are not staying. That's the problem.
So if only 1 out of 200 downloaders actually subscribes, the net is quickly getting inefficient, as only one in hundred(s) getting caught by the net will even consider to download.
The Steam launch was really an eye opener to me. It brought buttloads of interested people to AH (not just 'gamers'). They did not stay.
I think this has been done to death many many times and I do not remember ever seeing a reasonable discussion or brainstorm around why potential subscribers do not stay. What I do see a lot of is accusations of the 'potentials' being too lazy, too stupid, not interested in WW2, not willing to pay...etc, etc. OR, maybe it is HTC's fault because he does not do X, Y, Z...etc, etc.
There may well be elements of truth in all of the discussion points or it may all be Internet blowhards spouting BS from their own partisan viewpoints.
My view is that the community.....yes, YOU GUYS...are not helping. I have never, in a combat game, experienced so much running, hiding, sneaking, <insert preferred adjective> as I did in here. No wonder people do not stay, your welcome is to hammer them on the fields, pick and run them in the air and hide in bushes to snipe them on the ground. THEN, you scold them for not knowing what to do, how to do it and to add insult to injury you accuse them of being lazy when they throw their arms up and say "I am out".
HTC has a part to play for sure in the way he allows combat to happen, or not happen, in the environment he creates however I do not think any of you should be surprised at the lack of players when playing is simply not fun for MOST of the people that play it. Remember, you have lost many many veteran players as well so the issue does not just lie with the new guys.