Author Topic: Auto Ack modification  (Read 3338 times)

Offline hitech

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Re: Auto Ack modification
« Reply #30 on: March 04, 2021, 02:46:17 PM »
Thanks. Now that we have that cleared up...

Any thoughts on the OP?

I just saw I modded your post , must have clicked modify instead of quote.

I don't even know what your question is.

HiTech


Offline Vinkman

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Re: Auto Ack modification
« Reply #31 on: March 05, 2021, 07:58:22 AM »
I just saw I modded your post , must have clicked modify instead of quote.

I don't even know what your question is.

HiTech

My question is can a modification be added that would stop auto-ack from firing at an enemy if the enemy was within X-distance of an airborne friendly? And if it could be done would you consider it? The reason being that too many have adopted the strategy of running back to base to force a perusing bandit into a reversal.  This leads to countless breaking off engagements which is a giant waste of time.  The logic being that if the bandit is within 600 yds or so could ack really hit only him and not the friendly? Something tells me in the real war there would be some restraint on firing that close to a friendly plane.  This could be incentive, but still with risk for the pursuer to chase if he can get inside the bubble and stay there. If he gets the kill, the ack would open up and bubble is gone. 

The alternative is don't chase anyone. BOOOOOOOOOOOORRRRRRRRRIIIIIII NNNNNGGG!   :salute
« Last Edit: March 05, 2021, 10:05:50 AM by Vinkman »
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Offline popeye

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Re: Auto Ack modification
« Reply #32 on: March 05, 2021, 09:05:14 AM »
I can see a problem.  If ack stops firing when an enemy is withing 600 yards of a friendly, there would be very little risk to vultchers attacking players trying to get airborne to defend the base.
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Offline JimmyD3

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Re: Auto Ack modification
« Reply #33 on: March 05, 2021, 09:42:28 AM »
Its to bad that they all seem to find me!

 :rofl Me too!!!!!
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Offline Eagler

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Re: Auto Ack modification
« Reply #34 on: March 05, 2021, 09:58:06 AM »
There needs to be a random factor that changes the accuracy of each gun each time it is engaged.

From blind bat to sniper accurate with somewhere in between being the average

Variety is the spice of life

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Offline Vinkman

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Re: Auto Ack modification
« Reply #35 on: March 05, 2021, 10:03:58 AM »
I can see a problem.  If ack stops firing when an enemy is withing 600 yards of a friendly, there would be very little risk to vultchers attacking players trying to get airborne to defend the base.

Airborn Friendly.  :salute

...and there would still be risk on the way in and out
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Offline popeye

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Re: Auto Ack modification
« Reply #36 on: March 05, 2021, 10:31:27 AM »
So, as soon as the defender is wheels-up the ack stops firing at the vultcher?    Would make "certain players" very happy.   :D
« Last Edit: March 05, 2021, 10:33:46 AM by popeye »
KONG

Where is Major Kong?!?

Offline Shuffler

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Re: Auto Ack modification
« Reply #37 on: March 05, 2021, 11:50:39 AM »
It seems that the way it is set now is a good all a good all around setting.
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Offline hitech

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Re: Auto Ack modification
« Reply #38 on: March 05, 2021, 12:09:48 PM »
My question is can a modification be added that would stop auto-ack from firing at an enemy if the enemy was within X-distance of an airborne friendly? And if it could be done would you consider it? The reason being that too many have adopted the strategy of running back to base to force a perusing bandit into a reversal.  This leads to countless breaking off engagements which is a giant waste of time.  The logic being that if the bandit is within 600 yds or so could ack really hit only him and not the friendly? Something tells me in the real war there would be some restraint on firing that close to a friendly plane.  This could be incentive, but still with risk for the pursuer to chase if he can get inside the bubble and stay there. If he gets the kill, the ack would open up and bubble is gone. 

The alternative is don't chase anyone. BOOOOOOOOOOOORRRRRRRRRIIIIIII NNNNNGGG!   :salute

Could it be , yes will it , no.

HiTech

Offline Vinkman

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Re: Auto Ack modification
« Reply #39 on: March 05, 2021, 12:45:25 PM »
Could it be?, yes. will it?, no.

HiTech


Booo
Who is John Galt?