Author Topic: How about we go back to the old days?  (Read 2203 times)

Offline GasTeddy

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Re: How about we go back to the old days?
« Reply #15 on: February 01, 2023, 02:46:55 AM »
Nuke 75% of the trees and I’m all in.

Trees give realism. Deleting them would also end most of GV actions. Think about maps of thick forest areas like Nordic countries. Sahara is a different story, of course.

Offline Lusche

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Re: How about we go back to the old days?
« Reply #16 on: February 01, 2023, 07:44:53 AM »
Trees give realism. Deleting them would also end most of GV actions.

Actually, GV vs GV combat took quite a hit when AH3 with its much greater coverage of trees & bushes dropped. For example, it instantly killed off the formerly very popular Tank Town on CraterMa, because it now suddenly was much more a game of Hide & Seek, with an emphasis on "hide".
AH had previously a notably higher percentage of GV on GV kills, and a much higher k/h in the same aspect.
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Offline Chris79

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Re: How about we go back to the old days?
« Reply #17 on: February 01, 2023, 07:47:56 AM »
Actually, GV vs GV combat took quite a hit when AH3 with its much greater coverage of trees & bushes dropped. For example, it instantly killed off the formerly very popular Tank Town on CraterMa, because it now suddenly was much more a game of Hide & Seek, with an emphasis on "hide".
AH had previously a notably higher percentage of GV on GV kills, and a much higher k/h in the same aspect.

Now, the tank town in crater MA is a ghost town.


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Offline Chris79

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Re: How about we go back to the old days?
« Reply #18 on: February 01, 2023, 07:50:07 AM »
Trees give realism. Deleting them would also end most of GV actions. Think about maps of thick forest areas like Nordic countries. Sahara is a different story, of course.


There were multiple maps in AH2 that had epic tank battles. I remember dropping an 4000lbs cookie on a hillock on 82 spawn and getting 9 kills.  :D


Chuikov