In all fairness, it's kind of hard to assess without knowing your skill level or see film, but bombers can certainly shred a plane if you get right on their 6 in a sweet spot. There are guys who have practiced bomber shooting for a long time, and it takes a fair amount of ACM understanding and patients to shoot them down.
I'm with you on the large maps, especially during off hours which make the gameplay very slow and hard to find action. I've been griping about it for a while. There are a few maps that should be taken out of rotation for the time being, especially if we expect to pick up additional players in the off hours. New players don't come here to jabo bases over and over again after a 5-8 minute flight just to get there. That gets old. People want a battle to be apart of.
"Fair" gameplay does not exist in AH. You have late war super E planes flown by really good vets who play a hundred hours a month. Everyone will gang your 109E from 15k alt if you are the only one. Leaving you no chance. That to me is what is hurting gameplay, but its "their $15 a month". There is no "fair gameplay" for the most part. Or you have the current bish in the AM making the game no fun for anyone but themselves, hurting gameplay for the rest of the day in some cases as both knits and rooks gang them, leaving poor fights for all 3 teams in some cases. With these huge maps, you have one team with no action at all, with no players, who create eny problems and that is no fun. If all 3 sides are able to meet each other with a small distance to fly, then you see good fights on all sides. You just simply cannot tell players how to play and there isn't much stopping them from playing easy mode and batting baby seals all day.