For goodness sake, update the GV Icon range to something reasonable for AH3. It's been complained about since AH3 went live and players on all sides continue to complain about it to this day.
The dynamic GV icon range (trees and buildings reducing icons) was implemented in AH2 -- heck, I even suggested it in a wishlist thread ages ago! It made sense then. In AH2 there was very little cover and this change was good for the game. It got rid of the silly Lanc-stukas, and gave GVs a fighting chance. But GVs still had to be mobile and shoot and scoot. This hardly applies to AH3 where trees are EVERYWHERE (including all over the fields and in factories). In AH3, these settings are not good for the game.
There is no reason you shouldn't be able to see a GV in trees from D400 or even D800 from an aircraft. However, the code from AH2 combined with the magic bushes in AH3 (that hide vehicles larger than themselves) renders vehicles completely invisible. This is just not fun. There are players who admit to hiding in bushes "for hours, just to frustrate the other team". The only way to combat this is to exit the game and use the Film Viewer, which many players also admit to doing regularly. This is all not fun and I feel is against the spirit of a game that is supposed to promote combat.
In my opinion, the inability to see GVs (even in a Storch, an AC implemented solely for this purpose!) has absolutely degraded gameplay to a point where I just want to uninstall AH. There is little enough combat left to be had in this game to allow Aces High to continue to become Aces Hide and Seek.
Just up the dynamic range a little. Or if that is too hard, roll it back to the code from AH2.