Author Topic: Other sims  (Read 6781 times)

Offline AKIron

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Re: Other sims
« Reply #90 on: August 02, 2024, 10:42:22 AM »
I see a thread a couple years old discussing this issue for VR. One suggested setting the prop alpha texture to 0. Likely some other work arounds since then.

https://forum.dcs.world/topic/306338-option-to-hide-propeller-for-vr-motion-smoothing/page/3/
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Offline AKIron

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Re: Other sims
« Reply #91 on: August 02, 2024, 11:01:42 AM »
Have seen some say turn off the motion reprojection. No idea what that is or what other effect that may have. VR is nice and I've owned two headsets over the years but it's just not for me anymore.
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Offline CptTrips

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Re: Other sims
« Reply #92 on: August 02, 2024, 11:11:36 AM »
Not the only one...

"In VR all propellers (except P-51D) messes with re-projection/motion smoothing. The result is that the gunsight in front of the propeller gets totally warped around and it's visually... well ugly and immersion breaking"

Eagler


I also don't use VR for DCS, but I could see that possibility. 

Especially with those new whatever setting DLSS or something.  You might try different ones of those.

You can turn off motion blur.    I think I have mine off.

DO all VR do that reprojection, Iron?

In the thread you quoted, did anyone suggest tweaks?





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Offline AKIron

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Re: Other sims
« Reply #93 on: August 02, 2024, 11:28:56 AM »
The only suggested solutions I've seen were to turn off the motion reprojection in the openXR tool and the one from Skatezilla to set the prop to transparent.
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Offline Eagler

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Re: Other sims
« Reply #94 on: August 02, 2024, 11:46:13 AM »
I am not using openXR either so that might be part of it

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Offline CptTrips

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Re: Other sims
« Reply #95 on: August 02, 2024, 12:05:27 PM »
Did you watch the entire video?

The conclusion wasn’t that DCS wasn’t worth it, it’s just that is isn’t a pew-pew game and maybe not for everyone, but he obviously still enjoys it.

I don’t really disagree with anything he said.

*  It does have a high level of difficulty.
*  It is expensive  (or appears that way at first glance).
*  Depending on module complexity, it does require more time investment.
*  It isn’t a jump in and pew-pew game.  It isn’t a MMOG.
*  Depending on the mission design, realistic mission can have a long ingress time compared to combat time.  That is Mission designer choice.
*  Fact is, it isn’t necessarily for everyone.

His main point wasn’t that DSC sucks, but that you need to understand what you are getting into, and your expectations need to be aligned with that.


To expand on some of those points…

It is more difficult than some other sims.  That is both it’s barrier and it’s allure for some.  But even within DCS that varies widely across modules.  I myself find the more analog modules the best trade-off for me.  I tend to prefer the Huey, Hind, Hip, Kiowa over the Shark and Apache; the warbirds over the F-18\F-15.  I want my complexity in the FM and less enjoy the systems, computer screen twiddling.  Other love that stuff. I get their enjoyment, I joke with Iron, but their choice isn’t wrong, just different than mine.

It certainly appears expensive.  Way less expensive than taking up golf.  For the cost of AH per year, you could buy to full fidelity modules at full price or more if you are smart and wait for the sales.  Given the time it takes to master a full fidelity module, that rate works out about perfect.  After that, I own them.  I’m not just paying rent.

For instance, for now, I am satisfied with my hangar.  I have plenty to keep me busy for a while.  I didn’t buy the Phantom yet.  Nor will I buy the Chinook yet.  I’m having fun exploring and mastering what I’ve already bought.  My next purchase probably won’t be until the Corsair and F6F come out.  The others I might pick up later if they go on sale.

It can be time consuming, but it is supposed to be fun not a job, so it should be consuming time doing something fun.  I don’t see that as a problem.  Some guys spend 8 hours a day on AH.  That is also time consuming.

It isn’t a MMOG.  It wasn’t trying to be.  Don’t go into it thinking you are buying a MMOG and you won’t feel cheated.  It is what it is.  IT has MP, but it is not a AH or WT.  It’s not designed for that.

Bottom line, I have never claimed it is for everyone, in fact, it probably isn’t a perfect fit for most.



For reference again…


It’s never been MY argument that AH needs to more further toward high fidelity.  The current level of fidelity was a design\market positioning choice that I don’t think was necessarily bad.  It’s just a different part of the spectrum that has a different clientelle. I don’t think moving left or right on the fidelity spectrum would make much difference for AH.

From a business standpoint, there is PLENTY of gold to be mined at the trade-off point HT chose.  More potential customers would find it the perfect fit than DSC, IMHO.   

The issue is, IMHO, that AH captures near 0% of the larger potential market it is designed for.  DCS captures near 100% of its potential market, plus a lot of spill over from the fidelity curious.  (And then the majority of its income is probably the pro-level military trainers they sell.  Why accuracy and fidelity are such a fetish for them.  Fidelity is their brand.  Useful for selling to the military.)

My argument has always been AH should capture more of the potential market at the point in the fidelity spectrum it has chosen, not that it needs to chose a different point on the fidelity spectrum.  IMHO, the barriers to that are the graphics, the monetization model, and the lack of viable SP portion doesn’t help.

Without adding any engine management or anything else like that, AH could mint money if it just captured it's current potential market segment on the fidelity spectrum.

Side note, there does appear to be an industry trend to move more towards DCS in fidelity overall.  I suspect IL2 Korea and Combat pilot to fall somewhere in between IL2 GB and DCS.


But that also doesn’t mean the those who are enjoying DCS are wrong.  I appreciate that they are producing museum-grade digital replicas of the actual aircraft, or as close as the current technology makes possible and certainly closer than anything else a civilian can buy.  Jumping in my DCS Pony or spit IX is the closest thing to the experience of actually owning one and keeping it at the local airport that I am likely to achieve.  So yes, to me the fetish level of detail is what I am paying for and frankly I see where the money goes.  It’s not perfect, but is still very impressive.

YMMV.


« Last Edit: August 02, 2024, 01:52:29 PM by CptTrips »
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Offline edge12674

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Re: Other sims
« Reply #96 on: August 02, 2024, 12:20:17 PM »
In dcs how do you get around the distortion caused by the prop spinning?

I can't see well enough to aim

Eagler

Yes, DCS natively supports OpenXR.  You can use motion smoothing and you will get better performance than with SteamVR without any prop/rotor issues.
« Last Edit: August 02, 2024, 12:51:35 PM by edge12674 »

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Offline AKIron

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Re: Other sims
« Reply #97 on: August 02, 2024, 01:25:05 PM »
Regarding warbirds vs more modern jets, have been working with my brother on ACM. Amazing that the Army and airlines don't teach that. Anyhow we took a couple of F-16s and went head on. No shooting or maneuvering until after the merge. Guns only. He's getting the hang of it. We went a few rounds with labels on and then I turned them off. Whole 'nother ball game. After a bit we lose each other. We're flying around trying to find each other and he accidentally locked me up with his hmd. He found me instantly but I then saw him on the rwr instantly. Fun times.
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Offline AKIron

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Re: Other sims
« Reply #98 on: August 03, 2024, 01:01:56 PM »
This is not the 3 wire.

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Offline GasTeddy

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Re: Other sims
« Reply #99 on: August 08, 2024, 03:53:45 PM »

Offline AKIron

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Re: Other sims
« Reply #100 on: August 09, 2024, 09:25:53 AM »
A friend new to simming has an x-52 (single throttle lever) and was having trouble with the Mossie in an "other sim".

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Offline Mayhem

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Re: Other sims
« Reply #101 on: August 09, 2024, 05:33:41 PM »


I don’t really disagree with anything he said.

*  It is expensive  (or appears that way at first glance).


I would like to point out that unlike IL2, DCS has 0 investment to start. You get 2 free aircraft and 2 free maps. That is were to start learn the basics like the settings.

If your still good with DCS, depending on how complex you want to start out, you get flaming cliffs or High a Fedelity Mod.

Once you get into High Fidelity it's best to start small with One Aircraft Mod, If it's Carrier plane (F-18, F-14, F4e, etc) get the super carrier mod, If you are doing warbirds get the WWII assets pack and maybe a map. Want to play with GVs get Combined Arms.

Each full fidelity mod is practically a sim in and off itself.

However DO NOT get into DCS like me.

I tend to get something with every major sale and now I probably have so many aircraft I will probably never learn them all.
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Offline RichardDarkwood

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Re: Other sims
« Reply #102 on: August 09, 2024, 08:19:04 PM »

I tend to get something with every major sale and now I probably have so many aircraft I will probably never learn them all.

You should just say like the rest of us
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Offline CptTrips

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Re: Other sims
« Reply #103 on: August 09, 2024, 09:32:00 PM »
You should just say like the rest of us



or the original if you prefer...

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Offline RichardDarkwood

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Re: Other sims
« Reply #104 on: August 10, 2024, 05:55:57 AM »


or the original if you prefer...



wtf are you talking about?


the rest of us as in we all buy modules just to buy them
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