I think the 35’ increase to 100’ was just enough to to change an aspect of game play. Ti y tweaks get a response.
That said, I’m wondering on tree height.
Currently they remind my of orchard height trees.
My first thought is some, maybe of certain species, should be 50’-60’, and frankly a notch more trees.
This could have slightly more challenging deck fights, bring the terrain closer to reality and pleasing to the eye. Running an attack on the deck, better watch those taller trees.
Also some grasses should be 2’-3’ height.
Computers have the resource buffer to handle it well.
I haven’t dug into Speed Tree, but it seems these would be easy and tiny tweaks that could add dynamics to the terrains.
Seeing more lakes and ponds in the maps can add to visuals as well.
Tiny tweaks go a long way. It also shows perspective players positive movement from HT. It give a change to talk about.