Author Topic: Stats Stats Stats and Stats  (Read 744 times)

Offline Duedel

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« on: February 25, 2002, 03:57:12 AM »
Why is this

Kills / Deaths + 1: 2.4505
Kills / Sorties: 1.7154
Kills / Time online: 0.0019
Hit percentage: 0.0442
Points 23841.0335

better than this?

Kills / Deaths + 1: 7.8835
Kills / Sorties: 4.0198
Kills / Time online: 0.0027
Hit percentage: 0.1040
Points 44302.7353

The second one is listet below the first one in the fighter stats.

Offline Wilbus

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« Reply #1 on: February 25, 2002, 04:47:21 AM »
Because Score system is FUBAR.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Duedel

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« Reply #2 on: February 25, 2002, 06:16:41 AM »
FUBAR? What's that?
If instead of learning abbreviations I would have flown, now I would be a No 1!

Offline MANDOBLE

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« Reply #3 on: February 25, 2002, 06:18:01 AM »
LOL, hey the second seems my stats!!

Duedel, scoring system is porked since some tours ago, dont worry about it.

Offline Lephturn

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« Reply #4 on: February 25, 2002, 06:23:37 AM »
Simple, stay online longer, kill more stuff, get more points.  The scoring system is still very much based on how much time you spend online.  If it was totally based on the stats you mention, somebody with a single sortie that lasts 10 seconds where they shoot a single plane and don't miss with a round would be the top.  You need a combination of the two, which is what HTC uses.  Hence your stats are important, but how much killing you actually do is also a big part of the scoring system.

BTW FUBAR means "F***ed Up Beyond All Repair" or sometimes the last word is "Reconition".

There is also SNAFU, "Situation Normal, All F***ed Up"

and TARFU "Things Are Really F***ed Up"

Heh. :)

Lephturn

Offline Wilbus

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« Reply #5 on: February 25, 2002, 06:43:08 AM »
Problem is you can have better in everything, more kills and better in all stats including more hours flown and more points, and still, someone with everything worse and less hours flown and les spoints can be ahead of you.

Lephturn, check CT Tour 2, fighter ranks. Compare my stats with the guy ahead of me, why is he ahead of me?

FUUUUBBBBAAAAARRRRR
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Duedel

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« Reply #6 on: February 25, 2002, 06:49:02 AM »
Hehe yes it's your stat mandoble (nice one!).
Thx for enlighten me about FUBAR but was it really necessary to bring on 2 new abbreviations (abbr.) that now I have to learn? Slowly i begin to believe that all these abbr. are invented by the "old pilots" who are afraid that the newbies are learning to fly too fast. So they masterminded all these cute shortcuts and the newbies have to spend precious time on learning them instead of flying. :D

But back to the Stats. Lephturn your statement about time online is reasonable but Mandoble spend about >40 hours online (fighter) while the other one only spend 32 hours. So I'm a little bit confused now.

Offline Wilbus

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« Reply #7 on: February 25, 2002, 06:52:26 AM »
FUUUUBBBBBAAAAAAARRRRR :D
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Duedel

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« Reply #8 on: February 25, 2002, 06:54:59 AM »
:D

Offline MANDOBLE

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« Reply #9 on: February 25, 2002, 07:15:26 AM »
Duedel, Kills Per Time ratio is the way to evaluate online time efectiveness. More time online will give you more points, but not better K/T ratio.

Offline Duedel

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« Reply #10 on: February 25, 2002, 07:58:29 AM »
Yep I know but all points K/D, K/ T, time online, ... say you are better so ... :confused:

Offline Wilbus

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« Reply #11 on: February 25, 2002, 08:07:23 AM »
Check mine in CT check mine in CT! Seriously, why am I #2 and he #1? SUrely there are people ranked worse then I am in there with better scores, FUBAR!
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline Duedel

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« Reply #12 on: February 25, 2002, 08:41:00 AM »
Maybe it depends on the account name. "MrHanky" (it's this little brown thing from Southpark i guess) is way cooler as "Wilbuz" :p
That would also explain why I'm am at place 306 :D

Offline Wotan

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« Reply #13 on: February 25, 2002, 09:47:54 AM »
heres the break down (even though I have made this same post 50 times)

Overall Fighter rank is a combination of your individual rank in 5 categories.

for example (the ranks I am just pulling out of thin air to prove a point)
Kills / Deaths + 1: 2.4505  you rank say 10 th
Kills / Sorties: 1.7154  you rank 30 th
Kills / Time online: 0.0019  you 30 th
Hit percentage: 0.0442  you rank 15 th
Points 23841.0335  25 th
 so 10 + 30 + 30 + 15 + 25 = 110

Kills / Deaths + 1: 7.8835  this guy ranks say 1 st
Kills / Sorties: 4.0198 this guy ranks 1 st
Kills / Time online: 0.0027  rank 10 th
Hit percentage: 0.1040  rank 1st
Points 44302.7353 rank 1 st

1 + 1 + 10 + 1 + 1 = 14

The guy that scored 14 would rank higher then the guy with 110.

If 14 is lower then everyone else he will be ranked 1 st. If 10 guys score lower he will be 11 th. If the 110 has 50 guys score lower he will be ranked 51.


The second guy in your post would outrank the 1 st guy in every category. There should be no question as to why he ranks high.

Overall rank is a combination of
fighters
attack
bombers
gvs

say you rank
fighters 1
bombers 100
attack 1
gvs 1

= 103

and I rank
fighters 25
bombers 25
attack 25
gvs 25

= 100

My overall rank would be higher then yours

Quote
We have ten base categories that are scored at the end of each sortie depending upon your mission type.  Only air categories are scored for fighter mission types, ground categories only for bomber mission types, and both air and ground are scored for attack, vehicle, boat and field gunner mission types.
 

 Air Categories
Kills per Death
Kills per Sortie
Kills per Time
Hit percentage
Air points
 
Ground Categories
Damage per Death
Damage per Sortie
Bombing percentage
Ground points
Field captures
 
Formulas

Air Categories

1. Kills per Death = TotalKills / ((Discos * 0.5) + Bails + Captures + Deaths + 1)

2. Kills per Sortie = TotalKills / TotalTourSorties

3. Kills per Time = TotalKills / TotalTourSortieTime

4. Hit percentage = TotalTourBulletsHit / TotalTourBulletsUsed

5. Air points = PlaneDamageScore + KillScore

Ground Categories

6. Damage per Death = TotalDamage / ((Discos * 0.5) + Bails + Captures + Deaths + 1)

7. Damage per Sortie = TotalDamage / TotalTourSorties

8. Bombing percentage =
(TotalTourBombsHit + TotalTourRocketsHit + TotalTourTorpedosHit) /
(TotalTourBombsUsed + TotalTourRocketsUsed + TotalTourTorpedosUsed)

9. Ground points =
(DamagePointsScoredOnObjectsTh isSortie * DeathMult) +
TotalTourDamagePointsScoredOn Objects +
(DestroyedPointsScoredOnObject sThisSortie * DeathMult) +
TotalTourDestroyedPointsScore dOnObjects

10. Field captures = FieldCapturesThisSortie + TotalTourFieldCaptures
 
TotalKills are just air-to-air kills for fighter missions, air-to-air + air-to-ground kills for all other mission types.
 
PlaneDamageScore =
(DamagePointsScoredOnEnemiesTh isSortie * DeathMult) +
TotalTourPlaneDamageScoredOnE nemies
 
KillScore =
((AirKillsThisSortie * 1.0) + (AirAssistsThisSortie * 0.25) +
(GroundKillsThisSortie * 1.0) + (GroundAssistsThisSortie * 0.25) * DeathMult) +
TotalTourKillScore
 
TotalDamage =
(DamagePointsScoredOnObjectsTh isSortie * DeathMult) +
TotalTourDamagePointsScoredOn Objects +
(DestroyedPointsScoredOnObject sThisSortie * DeathMult) +
TotalTourDestroyedPointsScore dOnObjects
 

Death Multipliers ( these multipliers are only used in determining air points)
 

 Landed 1.0
Discoed .25
Bailed .5
Ditched .75
Captured .4
Killed .25
Crashed . 25

Offline Wotan

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« Reply #14 on: February 25, 2002, 10:00:37 AM »
also I forgot to mention the most important part.  It seems the ranks are updating properly. They keep the correct scores but ( I know for sure with the squad ranks ) but it fails to update the the ranks properly.

There no way mandoble should be ranked lower then the guys above him in fighter ranks.........