Author Topic: HO kills and a question about realism  (Read 594 times)

Offline vorticon

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HO kills and a question about realism
« Reply #45 on: April 18, 2002, 01:15:17 PM »
i do alot of head on attacks and there's nothing wrong with but if you dont want to get in  HO roll away form them or get above them then the'll try to follow u lose there E and stall then you just come in behind them and blow them up. and if you have to do a HO try to be in the hurri 2c it is the best HO plane i think.

Offline AKSWulfe

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HO kills and a question about realism
« Reply #46 on: April 18, 2002, 01:48:06 PM »
Charge, perhaps it's because the planeset there is different. The only 4 cannon bird is the 190A5... and if you go head on in AH with a 190A5 and are a good shot, then you'll get a kill. Likewise in Il-2, I've had no problems going head on and getting kills in the 190A5.

Many of the planes in Il-2 aren't modelled in AH- the only ones being the 109 series and the 190A5 from the German side and Yak-9U & 9T, and La5FN... I really don't see much of a difference between AH and Il-2 in the head on between the two games.

The only real dif I see is that you are less likely to take a wing off, but then again, in AH I'm less likely to take a wing off in any of the aforementioned planes in a head on.
-SW

Offline Weave

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HO kills and a question about realism
« Reply #47 on: April 18, 2002, 01:57:04 PM »
Quote from AKSWulfe:Thach Weave, lotta kills and all from HOs.

Huh? I try and avoid them as I usually lose them, and always lose the collisions. :confused:

Offline AKSWulfe

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HO kills and a question about realism
« Reply #48 on: April 18, 2002, 02:04:26 PM »
I dunno what you were replying to that for Weave, but if you are dying to collisions I think the answer is to break off earlier.

I always go for the HO, well I feign it, and the only times I've died is when I keep boring on in.

I point my nose towards them, to the right or left and below them, as I pick up speed, and get within 300 yards, I pull up and to the opposite of where I was pointing before. This brings you past their line of sight but only very quickly.

I use this if I anticipate a quick, easy fight.

Otherwise I just keep going past them, pull into a vertical loop and begin my fight from their.

It really is not hard to avoid 'em, I dunno why so many people make it out to be.
-SW

Offline WBHoncho

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HO kills and a question about realism
« Reply #49 on: April 18, 2002, 02:17:07 PM »
Quote
Originally posted by Saurdaukar


F4U-1C (10 perks)
-4x 20mm Cannon
-800+ rounds of ammunition
-Average acceleration
-Above average top speed
-Above average hi speed performance
-Horrible low speed performance
-Horrible stall characteristics
-Average rate of climb
-Difficult landing

N1k-2J (free)
-4x 20mm Cannon
-800+ rounds of ammunition
-Above average acceleration
-Above average top speed
-Above average high speed performance
-Excellent low speed performance
-Excellent stall characteristics
-Above average rate of climb
-Easy landing

Anyone else notice something out of place with this?





The N1K2 has 12380 kills and has been killed 11595 times.
The N1K2 has 81 kills and has been killed 182 times against the F4U-1C.

Dies about as much as it kills on average.  (Then again, NIK2's use the HO tactic alot, don't they.)

The F4U-1C has 3175 kills and has been killed 1546 times.
The F4U-1C has 182 kills and has been killed 81 times against the N1K2.

Is more likely to kill twice as much as it dies, again on average.

« Last Edit: April 18, 2002, 02:23:17 PM by WBHoncho »

Offline whels

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HO kills and a question about realism
« Reply #50 on: April 18, 2002, 02:24:41 PM »
Quote
Originally posted by WBHoncho





The N1K2 has 12380 kills and has been killed 11595 times.
The N1K2 has 81 kills and has been killed 182 times against the F4U-1C.

Dies about as much as it kills on average.  (Then again, NIK2's use the HO tactic alot, don't they.)

The F4U-1C has 3175 kills and has been killed 1546 times.
The F4U-1C has 182 kills and has been killed 81 times against the N1K2.

Is more likely to kill twice as much as it dies, again on average.

 

Offline whels

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HO kills and a question about realism
« Reply #51 on: April 18, 2002, 02:26:39 PM »
Quote
Originally posted by WBHoncho





The N1K2 has 12380 kills and has been killed 11595 times.
The N1K2 has 81 kills and has been killed 182 times against the F4U-1C.

Dies about as much as it kills on average.  (Then again, NIK2's use the HO tactic alot, don't they.)

The F4U-1C has 3175 kills and has been killed 1546 times.
The F4U-1C has 182 kills and has been killed 81 times against the N1K2.

Is more likely to kill twice as much as it dies, again on average.

 



Chog is  carrier plane, alot of base attacks come from CVs, and no plane beats Chog for base attack and Cap. id be willing to bet
over half them kills come from base vulch.

put niki on a CV and ud see its kills go way up.

whels

Offline boxboy28

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HO kills and a question about realism
« Reply #52 on: April 18, 2002, 03:09:49 PM »
Nik isnt that good at high speeds it does survive but it doesnt handle like a f4u-c that for sure.......

If the Chog stays fast he keep the advantage.
If the fight gets slow well it's the NIK's advantage.

 I think we all know that ........

and for the K/D ratio's  well it seem that more skilled piolets tend to fly the CHOG hence your Ratio's.

(did you ever notice my post arent whines)
:) ;) :p

box
^"^Nazgul^"^    fly with the undead!
Jaxxo got nice tata's  and Lyric is Andre the giant with blond hair!

Offline Weave

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HO kills and a question about realism
« Reply #53 on: April 18, 2002, 04:58:48 PM »
hehe Wulfie, when I first read the post I quoted, in my ignorance I thought thach was a typo for "watch". :)

I think, the reason I lose most collisions is my DSL connection, and the speed of my PC. So my FE is probably seeing it first. :eek:

In defense of my flying, most collisions are the result of circumstance, like the time I blew the tail off of a P-47 and he went up in a stall just as I passed through that space. Of course, he got the kill on me. :D

Offline AvidMC

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HO kills and a question about realism
« Reply #54 on: April 18, 2002, 05:40:18 PM »
Easy Sulution....fly a JUG!!! Plenty of available armor to help ya in the HO and 9 times out of 10 you'll still be flying after the merge Ya might be leaking a fluid or two but it's the price ya pay. :-)

AvidMC

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Offline pbirmingham

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HO kills and a question about realism
« Reply #55 on: April 18, 2002, 07:15:11 PM »
All I can say is that if I'm slow and you're fast, I'm going to faceshoot you if you let me get my nose pointed at you.