Originally posted by Hristo
Seriously, I'd DL even 300 MBs with my 56k if it offers me great graphics.
Otherwise, AH graphics has still glitches. Hit sprites - visible ar any distance no matter of round type that causes them. How about clipping ? You still see hit sprites through the instrument panes.
Nope, I'm on the opposite side of this one. WB made a huge error, IMHO, (but one common in the game industry) of putting a massive amount of time and effort into appearance of the planes before attending to basic game-play issues--i.e. what you would be able to do with those planes.
I really appreciated the craft that went into the WB planes, and the realistic cockpits in particular are something that I miss (although, the full 3D make-up of the AH planes actually feels better to me; when I'm flying in a JU88, it feels like I'm sitting in a glass house, whereas in WB it just feels as if I'm sitting in the middle of some great art work), and IL2 as well (although bringing that into the MMOG conversation is like comparing apples and oranges). But AH is where it's at for me because of their level of attention to the combat environment.
But WB is still trading on the idea that they have the best-looking sim around (although I've heard that Fighter Ace has them beat on that score, but it depends on who you talk to). They don't seem to realize that there is a lot more to simming than how good the graphics are, and that astounding graphics are never going to make up for crappy gameplay (and that, by the way is why IL2 is so good, not because of its graphics, but because the graphics are married to some great flight models, a lovingly detailed historical environment, and some pretty good gameplay).