i flew the zero all week since i am in a japanese squad the only thing that worked for me is that my climbing ablity could keep me above my enemy long enough to bore him in to making a mistake
like climbing up to try to enguage or getting suckered ito a turn fight usually 1vs1 or even 1vs2 most of the time i could get a kill.
but most of the time i found my self in a whirling furball with no means of escape ( i got impatient ) major mistake on my part
it is very hard to escape a diving f4f usually i am a very patient flyer but for some reason in a zero i get into a hurry up and get a kill and flee for home mentiality why i do not know. ( thats the worst thing you can do in a zero).
i did like this set up i learned a bit more about my loved a6m2
some good and some bad.
i well be better next time around