In my photo i attached you see "object report"? You NEED to click on that, it will open up another window, there you will see a tab that will check all errors in the map. it checks many things, fields having no maproom, anything on an uneven tile, objects that cross a tile, as well as many other errors. IF there are ANY errors HTC will make you fix them. NO object can cross a tile or you get clipping. IF ( see pic in last reply) one side of the runway doesn't touch or butt up against the tile edge then the other side is overlapping the tile, thus object crosses a tile and you will need to center this. Most default objects in the editor will center , but MANY do not, you need to manually center them, not close, but EXACTLY!!! Also objects CANNOT be on a tile that is not completely Flat in elevation. Another error i got from your map was no train, trucks or barges were set to the roads/rivers you put in the map. You don't have to put any resupply roads in at all. You can supply any or all fields it's your preference. Perdonia is a fantasty map. It was taken from an aerial photo of some eastern part of Russia but was changed so much for gameplay it is made-up or a fantasy map now:)
Maps don't have to be of real places, very few places are good for gameplay especially for a 3 sided war in the MA. I prefer "fantasy" style maps over real geographical places, unless it's a senerio.
NUTTZ
Originally posted by kanttori
Thank you Nuttz!
I didn't know that runaways must adjust so exact! I do them and waters to 0 level, too.
I am making couple of Railways and roads to Knights. Must I put convoy or train all the airfields and VH's to support them? Is it necessary?
And Nuttz, where is Perdonia, I didn't find it from World Atlas?