Shacker wrote:
"Plug the numbers from the Dash 1 into the physics model..
I don't see a problem with that at all. You see, with your vast knowledge, I am sure you understand that they 'physics model' is where the basic flight dynamics are loacted. The remainder of the information is contained in the dash 1."
-----end quote
It's not that easy. Again, there is simply not enough information contained within a Dash One to create an accurate flight model from scratch...no matter how good your "physics model" (which I take to mean your atmosphere model) is to start with.
You can believe this or not, your choice.
Am I trying to be a pain in the butt? I've been known to do that, but this isn't one of those times. I'm trying to educate you (and others) on some simple realities.
Lastly, I am not a beta tester (although I have done that in the past). I am a Designer for a large entertainment software developer/publisher. On my current project, I am the Lead Designer. I say this not to brag, but to clue you in to where I am coming from. Part of my job is knowing how all this really works, and knowing how to translate that into a game. Based on the sales of my last product, and how well the new one is showing, I feel pretty confident that I know what I am talking about.
-Smut