Author Topic: WWIIOL Revisited (sos)  (Read 2807 times)

Offline Vulcan

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WWIIOL Revisited (sos)
« Reply #60 on: August 13, 2003, 06:04:48 PM »
Sounds like you need a bit of hands on help configuring the keymapper Weave, I've got CH Pro USB pedals and they are fine.

The keymapper works in two ways which is what is confusing.

The first, detects the axis when you move it. ie, clock on roll and move your stick left/right and it picks it up.

The second is manual mode, which is what you want. First you need to figure out which stick is what, which axis is what.

The BEST way to do this is with AH. Go into AH and note what axis correspond to what in AHs joystick setup (X, Y, Z, rX, etc).

Now, say like me your pedals are stick 1, and j/s is stick 2.

Go to the WW2OL keymapper, go to aircraft, scroll down til you find roll. Click up the top where it says joystick. This will give you a selection of sticks and axis. I click on the roll-axis box down the bottom, then click stick 2, then click the large vertical X under axis. This maps my stick 2 X axis to roll.

The trick is to figure out which stick is which, and to check the axis mappings under AH. If you have a spikey axis (like I do with my TM Elite Pedals) then that may cause problems when your are mapping stuff.

Offline AKWeav

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WWIIOL Revisited (sos)
« Reply #61 on: August 13, 2003, 06:28:08 PM »
Thanks Udie, but the trial period is probably over by now, besides which the game is gone off my HD anyway.

That game has so much potential, yet everytime I break down and try it, I'm turned off by some glitch or another. As much fun as it could be, it's a pain to go through a week and a half of stuff not working everytime I give it a shot.

As stated earlier, I followed the development of the game a year and a half before the closed beta, in which I tried to participate, but my P2 at the time wouldn't handle the load.

I pre-ordered the CD prior to release (big mistake) and was somewhat disappointed when I couldn't even be infantry because of performance issues even though my machine was above minimum specs.

Came back for the 1.80 release with a P4, 512 ram, 64 meg video card, and the Rats wouldn't recognize my CD key. That and some performance tweaks took a week and a half to get ironed out. After subcribing for three months, I got tired of having the con I had a guns solution on winking out on me (still going on btw), I quit again. Btw my CH Pro pedals wouldn't work then either. Had to unplug them to play with a MS PP.

Was gonna give it a shot with a P-4 2.8ghz, 521 ram and a 128 meg video card. Anyone with a Saitek X-45 will tell you, the rudder butterfly is hosed. I don't think I should have to buy a twisty stick just to play one game.

I'm done with this thing now. I might break down and give WW2OL another shot, maybe around the time they release 2.5

Like I said in the title of this post, s.o.s. customer service wise.

Offline lazs2

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WWIIOL Revisited (sos)
« Reply #62 on: August 14, 2003, 08:25:59 AM »
Let me know when they fire doomie.  I will know they are headed toward honesty and reality then.
lazs

Offline Westy

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WWIIOL Revisited (sos)
« Reply #63 on: August 14, 2003, 08:42:53 AM »
While I don't take any actual enjoyment seeing anyone layed off or let go from anywhere my stance is much like that of a sports fan when talk turns to what players, coaches and team owners suck and should get the boot.

 IMO WWIIO improved ten fold when they let Snail go.  Now if they could get rid of the rest of the Triad of Deception. Hatch and DocDoom and reign thier rabid fan-boi minions in I'd have no qualms about subscribing and working through the many problems I enounter with that game.

 But that's kind of like waiting for WildBill to get roped then tarred and feathered before he's kicked out the door over there.

Offline lazs2

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WWIIOL Revisited (sos)
« Reply #64 on: August 14, 2003, 08:54:39 AM »
westy... I don't follow sports but I think I know what you mean... the people running things make it what it is and set the parameters for how things are done.  If they are fat, drunk, lieing, blowhards for instance.. the gameplay will be dishonest and the mood will be petulant and defensive.  

Who wants to play a dishonest, petulant and defensive game?
lazs

Offline Bcnu

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WWIIOL Revisited (sos)
« Reply #65 on: August 14, 2003, 06:04:39 PM »
Lazs, if my time around the MMOG flight sim community has taught me anything, it is that nobody still in the business has a clean record.

What heinous crimes are/were @/, Hatch, and Doom accused of?

Offline Gadfly

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WWIIOL Revisited (sos)
« Reply #66 on: August 14, 2003, 07:15:57 PM »
Proving to Laz that thee is no Linda Blair view-in spite of what Pyro programs.

Offline lazs2

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« Reply #67 on: August 15, 2003, 08:38:13 AM »
bcnu... when in WB doomie proved that his notion of history was "romantic" and VERY biased toward LW... he claimed that a 190 should turn with a spit 5 at any speed for instance.   He refered to data that didn't exist or data that he "had to dig up" and never did... didn't even name it so others could look it up... his answers to all data questions were bettle like wall-0-words that were all romance and no substance.   a blowhard.   Does the FM and tone of WWII online seem to reflect such character?   I would guess that if he is there then it does.

lazs

Offline Udie

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WWIIOL Revisited (sos)
« Reply #68 on: August 15, 2003, 09:12:46 AM »
I don't think it does Laz :)

Offline Vulcan

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WWIIOL Revisited (sos)
« Reply #69 on: August 15, 2003, 06:07:32 PM »
"Triad of Deception" is pretty accurate.

I'm playing the game, I'm enjoying it (for the most part). But theres not a day in the last two weeks I haven't thought about cancelling my subscription again.

Everytime you read the readme file attached to a new release you find more and more than indicates what was not modelled in previous versions.

If you ask the question what is modelled its like getting blood from a stone. The fanboys will kick in and try and scream you down. Last example I had was zeroace trying to tell everyone prop damage was modelled, until I had to point out that I used the spinner as a front nosewheel to taxi around on without any detriment to the prop.

The current debate of the 109E and F flight modelling rages. Someone asked if the model was so wrong why where CRS putting out info that it was so right (and their legions of fanboys). The answer was the best diplomatic BS I've seen for ages, but basically they blamed it on their 'testing' software.

It seems like all the damage and flight modelling had the best intentions, they just haven't been able to pull it off and complete it.

If you go over there, play, take everything with a grain of salt - then you'll enjoy things much more.

Offline Gadfly

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WWIIOL Revisited (sos)
« Reply #70 on: August 15, 2003, 06:17:29 PM »
?Just fluff'n play the game-the soap opera behind it has little to do with your enjoyment of the program, unless you let it.

Laz, when was Docdoom ever affiliated with WB?  Or did you just lose too many arguments to him on the BBS?  Not that I dispute your feelings about him, just their relevance.

Offline AKWeav

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WWIIOL Revisited (sos)
« Reply #71 on: August 15, 2003, 06:34:56 PM »
Well, I was gonna butt out of this monster, but something earth shattering happened today, and since it's on the first page again, I thought I'd bring you up to speed.

I actually received an e-mail from WW2OL tech support today, asking for some clarification regarding my request for help getting the game to see both of my controllers (stick & pedals).:eek:

My request for tech assistance was logged through their web site, on the 9th of August. You do the math to figure their response time.;)

They are asking if I'm using any outside programs to map my controllers, and if I have the latest version of DX. I'm using only Windows XP game controller program to install the hardware. My version of Direct X is 9.0.

I think the trial period is over by now, but I'll let you know what develops.:p

Offline lazs2

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WWIIOL Revisited (sos)
« Reply #72 on: August 16, 2003, 09:39:50 AM »
liz/gad... he was not affiliated with WB... Very good thing because he was wrong in everything he ever posted.   So far as I know he never won an arguement with anyone on the BB... so..  one could enjoy the game even if the creators suck but.... when you know their bias and it is a really really really bad one you would get frustrated whenever you see it come out.   Most of the game developers didn't and don't spend a lot of time talking about their views for good reason.   If you have proven to everyone that you are biased and consider honesty a "suggestion for other people who are not artists" then that will allways be in the back of the mind of the people playing the game that knew you.

lazs

Offline Gadfly

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WWIIOL Revisited (sos)
« Reply #73 on: August 16, 2003, 05:28:06 PM »
I have met him in person, several times.  My impression differs from yours in that I really don't give a (cornered) Rats bellybutton how he is in person.  I play the game on it's merits, or not. I have a wife, and plenty of friends, so I look for a game that I like, not a relationship.

Offline Gadfly

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WWIIOL Revisited (sos)
« Reply #74 on: August 16, 2003, 05:28:09 PM »
I have met him in person, several times.  My impression differs from yours in that I really don't give a (cornered) Rats bellybutton how he is in person.  I play the game on it's merits, or not. I have a wife, and plenty of friends, so I look for a game that I like, not a relationship.