Originally posted by Sachs:
And while you are at it please include type of plane, speed, alt of aircraft, and whether the pilot is AFK and sex of known pilot. Better yet why don' we just ask for the kills instead of having to shoot down opponents just cut through the hard stuff make it much more easier for you.
Actually, those two items I highlighted above were available to ground controllers during WWII.... as well as heading and size of the aircraft (thus, they could figure out fighter or bomber) and how many aircraft are in the formation (a rough number, but a number nonetheless)...
So, while you all are rallying for an anal retentive super duper ace portrayal of
YOUR WWII in the combat theater, you might want to check out the above I just mentioned.
The fact that you believe that ground controllers didn't relay information to their pilots completely baffles me. We are simulating WWII,
NOT WWI.
Lazs has some good ideas, if you think it was any different in WWII, I beg to differ.
I mean, we could get rid of 6 views completely... but then that only meets the criteria of selective realism- much like how most of you don't want in your hyper-"realistic" combat theater.
Much of what Lazs mentions is much closer to a realistic portrayal of how radar and ground operators work to give their pilot's the information they needed to intercept incomming raids.
No radar a certain distance behind enemy lines, no radar below 300ft, a different indicator for ground vehicles (the fact they show up on dar at all should clue you in that's on the other side of the spectrum from realism) and some of the other stuff he mentions is actually what a combination of ground operators and radar controllers did in WWII...
The fact that no one is employed as either a ground controller or radar operator negates having people relay the information to us and thus we need radar for each of ourselves.
The above things I mentioned combined with dot dar updating once every 10-30 seconds would give you a hyper-realistic representation of the radar operators and ground controllers in WWII.
Argue it anyway you want, all you have to do is watch "Battle Stations" on the History channel or watch that movie "Battle of Britain".. They got vectors, formation size, heading, plane size and altitude.
So, despite what you might think- these ideas actually fit in a "hyper-realistic" arena not in a dumbed down arena.
-SW
[ 12-05-2001: Message edited by: SWulfe ]