Author Topic: Dar needs to provide a little more info... serious posters only  (Read 3233 times)

Offline lazs1

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Dar needs to provide a little more info... serious posters only
« on: December 04, 2001, 08:31:00 AM »
That's right... if you disagree then don't post.  

Since the new map "features" point out every rest stop and Denny's on the map so that the sky accountants can be more efficient..

We need more info from the dar.   We need to know if that 'bar' is ground vehicles or if it is AC.   This would add a lot to the game and save some long, boring, fruitlesss trips.
lazs

Offline Kratzer

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Dar needs to provide a little more info... serious posters only
« Reply #1 on: December 04, 2001, 09:06:00 AM »
I actually (can't believe I'm almost agreeing with you) think that it would be neat to have some sort of 'ground offensive' markers as you would see on a big strategic map, as long as they didn't lead people right to the GVs, or even give force-size information...  that way, you would know if a ground attack was happening in your sector, but would need to sortie to find out how many, and where they were.

Offline K West

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« Reply #2 on: December 04, 2001, 09:14:00 AM »
Wow. So the MA can be made even easier!

 -- Westy


(note: I fulfilled the requirement as my posts doesn not disagree. Well, it doesn't agree either)

Offline Kratzer

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« Reply #3 on: December 04, 2001, 09:41:00 AM »
The trick would be to do it in a way that didn't make it easier - just in a way that enhanced the sense of the overall scope of the war.  Armies would have information on whether or not there were ground offensives in different areas... or they would once some one got the information... maybe a system wherein a 'check 6' type selection was used to select a GV, thereby reporting it back to 'headquarters', where information on ground action could be displayed for the sector.

Offline Seeker

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« Reply #4 on: December 04, 2001, 10:04:00 AM »
I'd like to see trains/convoys announced, either through dar or text or what ever.

Maybe the depot icon on the map could flash a different colour when a train is spawned.

A lot of people were complaining that buffs have no effect, but I see few interdiction missions being flown.

I'd like to see more Tiffs and Jugs clearing the tracks.

Offline muckmaw

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« Reply #5 on: December 04, 2001, 10:10:00 AM »
I like the idea in the previous reply. A GV assault would only be identified if an aircraft, or other friendly Vehicle sighted the enemy troops/GVs, highlight them, and report them back to HQ. At that point, the GVs last known position would be indicated on the map. Hell, this would work for nme Cvs as well.

Offline Mox

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« Reply #6 on: December 04, 2001, 10:15:00 AM »
Quote
Originally posted by O'Westy:
Wow. So the MA can be made even easier!

Maybe we should be able to click on a single dot on the awacs radar and our plane will fly to the dot automaticlly!  

Who wants to waste time flying anyway?

 :)

Offline FlyingDuckSittingSwan

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« Reply #7 on: December 04, 2001, 10:28:00 AM »
How about mobile radar trucks? When the field radar goes down, you could man one of these with spinning radar domes on top.

Offline Sabre

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« Reply #8 on: December 04, 2001, 10:34:00 AM »
In-flight radar has too much info already as regards planes in flight. No thanks.  And yes, I can read Lasz; but since I've been willing to listen to your opinion...

I do like the feature mentioned, the "check-6" type highlight that would then transmit a spotting report on GVs, CVs, trains, convoys, and PT boats (subs and barges too, once they're added.  The info could stay on the map display for 5-10 minutes, with a button to turn that info on and off on your clipboard.  That puts the onous on the players to report stuff, without making it too time intensive (no typing required).

As a matter of fact, I like this idea even for aircraft.  Give sector counters and friendly dots automatically on your clipboard while inflight (enemy dots available from the tower), and use the above system for passing exact position reports on enemy aircraft.  Then, the only time you get a dot while inflight is when someone bothers to report it via this "check-6" type function. By this I mean a keypress to cycle through enemy a/c in view; when you release the key it send a position report on the highlighted bandit to HQ, which in turn places a dot on everyone's inflight map.

Yes, I like this.  Again, it puts the onous on the players.  If you see a bandit and want to engage it by yourself, just don't send a report.  Run into a whole flock of enemy a/c, and report it so you get some help.

There...was that serious enough?
Sabre
"The urge to save humanity almost always masks a desire to rule it."

Offline Pyemia

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« Reply #9 on: December 04, 2001, 10:48:00 AM »
How about something like this:

  http://members.optusnet.com.au/~sjeminez/star.jpg"">  

I kinda like dar the way it is now, would prefer gv's were not visible at all to dar until they came within visual range of field thou.  I'd be okay with different coloured dar bars thou indicating type of attack - ie gv or aircraft.

My two un-negative cents

      :D

Zygote

[ 12-04-2001: Message edited by: Pyemia ]

Offline Ripsnort

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« Reply #10 on: December 04, 2001, 10:50:00 AM »
I'll agree with Laz. Make it as easy as possible to find the fight.  Call it the Relaxed Realism Main Arena.

Then, in the CT arena, add the following:
Man, this is a no-brainer.

Set CT up with rotating maps once a month.(Or, auto-change theatres with with "War is over")

ETO, then PTO, pick a map for either.(Channel map once, then Norway, or Philippines, then ??)

Enable field capture.

Limted icons, 3k or less for friendly,none for enemy.

Disable bar dar below 500 feet OR disable dot dar.(Its my opinion that some sort of dar should be avail, so folks CAN find a fight)

Make it 1945, enable all planes for that Theatre, or, make it 1941 first week, 1942 second week, etc.



[ 12-04-2001: Message edited by: Ripsnort ]

Offline lazs1

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« Reply #11 on: December 04, 2001, 11:07:00 AM »
Do whatever you like in the CT rip... I'm sure that you will have no problem getting a concensus from all the "real" "realism" "historiocal" guys.   I mean... the correct settings should be obvious right?

Nope.. lets just have a seperate bar for GV's and AC so that we can tell em apart or, alternately... I wouldn't mind if GV info was simply not given.
lazs

Offline Ripsnort

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« Reply #12 on: December 04, 2001, 11:15:00 AM »
Laz, we agree:

 
Quote
Since the new map "features" point out every rest stop and Denny's on the map so that the sky
                        accountants can be more efficient..

                        We need more info from the dar. We need to know if that 'bar' is ground vehicles or if it is AC. This
                        would add a lot to the game and save some long, boring, fruitlesss trips.

I say give it that, label it RR Main.

Offline LePaul

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« Reply #13 on: December 04, 2001, 11:15:00 AM »
I wanna be able to locate and shoot down the AWACs aircraft.  As well as the JSTARS aircraft as well.  Let's throw all the realism completely out the window and not take off, rather, spawn in the air too.

<Heavy sarcasm intended>

Offline Rude

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« Reply #14 on: December 04, 2001, 11:19:00 AM »
As I read thru the different posts about the Dar issues, I can see alot of good suggestions from both camps.

Personally, I would like to see less dependence on dar just to up the ante a bit and place more importance on SA and the decision making process in general.

I'm sure HTC has a direction they have mapped out and are willing to make changes provided it does not affect gameplay.

Perhaps HT or Pyro might offer up some of their thoughts regarding dar and the specific goals they want to meet thru it's use.

By them clueing us in, perhps we could offer suggestions which help them meet their specific gameplay goals.

Just a thought :)