Originally posted by hitech
Furball: Your missing some,
turning = bigger box also. Farthar away from ack = bigger box also.
The problem with what your sugesting is it would be posible just by turning slightly to never have the ack hit you. And then to make if you were flying level it would nail you instantly.
And as was just tested above for "20 mins", It is not very accurate.
HiTEch
I said that turning made a bigger box, i didnt know that distance made a bigger box though.
It would still hit you, you would just no longer be center of the box (depending on how far you turn) so less chance of being hit
I just think it would add a bit of realism to the AI ack system. In RL (bear in mind that i am no AA gun expert) they see the target, calculate trajectory/change in trajectory, load, aim, fire, shell takes time to reach the target.
my proposition means that: -
Distance from target = time variable.
i.e. the further you are away from ack gun, the longer the time between the calculated heading and the actual puffy ack burst.
Fighters hanging above CV picking away fighters trying to fly away from the boats would have almost instantaneous ack bursting around them. The poor guy upping from his own field which is under CV attack 6 miles away, passing 3k would no longer get insta-ack-burst around him.
Therefore AI ack would be more like it was historically, level bombers would suffer far more from ack because they will not be moving to throw off aim, fighters jinking about fighting would be nearly impossible to hit.
My test, i was 9k over CV, flying at 130 mph with a 127mph headwind flying level, the box to shoot at my bomber should have been as small as it would possibly go and i didnt suffer any damage. I am by no means saying my test was the most thought out and accurate test ever performed, but i was intrigued to see how ack would fare against a bomber hovering over CV. Of course i should hover over the CV in a fighter to see how long it takes to take damage to make it a fair test.
I really think that this should play a part in TOD as ack was a serious threat to bomber crews, here it is more a threat to the escorting fighters. I understand completely that a complex puffy ack system is stupid, all it will do is hog system resources, why i think just adding a time delay is a simple yet effective solution.