Author Topic: What AH needs...  (Read 3775 times)

Offline JOACH1M

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Re: What AH needs...
« Reply #15 on: August 28, 2014, 01:22:31 PM »
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Offline JOACH1M

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Re: What AH needs...
« Reply #16 on: August 28, 2014, 01:35:02 PM »
Then make one... 
lol you are kidding right? 9 out of 10 times they will up wirblewinds or hop in a 88mm.

Quote
I frequently bypass the big base fight and fly into the gap between the base fight, and the closest field.  The darbar is a good indicator where they are coming from. 
yeah, but that doesn't mean they are going to fight you...many of the times they just fly over top of you never engaging once.
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Offline wpeters

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Re: What AH needs...
« Reply #17 on: August 28, 2014, 01:56:21 PM »
I have a idea for a map but don't know how to make it.  It would insure a fight but would like some help implementing
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Offline Badboy

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Re: What AH needs...
« Reply #18 on: August 28, 2014, 03:07:24 PM »
Aces High needs something that happens midway through the journey... It used be here...I remember it!

Sheep... I really miss the sheep, gave us something worth fighting for :)

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Offline Debrody

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Re: What AH needs...
« Reply #19 on: August 28, 2014, 03:08:30 PM »
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Offline JOACH1M

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Re: What AH needs...
« Reply #20 on: August 28, 2014, 05:12:11 PM »
Sheep... I really miss the sheep, gave us something worth fighting for :)

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Offline Scca

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Re: What AH needs...
« Reply #21 on: August 29, 2014, 10:56:05 AM »
lol you are kidding right? 9 out of 10 times they will up wirblewinds or hop in a 88mm.

What I meant was fly between two active bases ignoring the at base fight.  No wirbys there...

Quote
yeah, but that doesn't mean they are going to fight you...many of the times they just fly over top of you never engaging once.
Then be higher than them.  If they ignore you, they will be dead when you swoop down and tower them. 
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Offline PJ_Godzilla

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Re: What AH needs...
« Reply #22 on: August 29, 2014, 12:21:50 PM »
SCCA is right. Spread out and extend the fight. It's on the deges of the furballs where the interesting stuff can happen, imj. That's why I always look for the short DAR in an out-of-the-way place. If everyone did this, you'd see a lot more 1:1 or 2:2 types of action.

One way I've expermineted with here and there, though I haven't been able to fly much lately, is to find a base near an opposing base at a time when both are inert, dar-wise. THen I'll up something that can carry some ord, like a 38 or a Typh. Then i'll fly to the enemy base and practice a little deack/strike. If something comes up, I've got my 1:1 after I dump ords. If not, I need the air-ground practice anyway. Meanwhile, I'm diverting enemy from those guys who actually care about the war AND spreading the fighting out on the map.

IMJ, more people should do this.

Then, when some dude ups to try to kill me, I'll run to my nearest ack base and try to get a proxy kill.  :D Kidding...

SOmetimes, this'll make for an interesting experience even if no one ups. Like, for example, last time I took a Typh to do this, first deack pass, BOTH ailerons got shot up. I then found myself figuring out the rudder/roll interaction on a plane I rarely fly. I landed it after a struggle.
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Offline Lusche

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Re: What AH needs...
« Reply #23 on: August 29, 2014, 12:31:38 PM »
SCCA is right. Spread out and extend the fight.


The 'fight' is so much "spread out" these days it's almost not worth to up at anytime other than US prime.
We also hardly have any big,  escorted hi-alt bomber raids anymore, now with the spread out strats it's single bomber milkrun time.

Further spreading out combat kills off the 'massive mutliplayer' part.
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Offline Stampf

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Re: What AH needs...
« Reply #24 on: August 29, 2014, 12:36:33 PM »

The 'fight' is so much "spread out" these days it's almost not worth to up at anytime other than US prime.
We also hardly have any big,  escorted hi-alt bomber raids anymore, now with the spread out strats it's single bomber milkrun time.

Further spreading out combat kills off the 'massive mutliplayer' part.


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Offline kappa

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Re: What AH needs...
« Reply #25 on: August 29, 2014, 12:37:21 PM »
Sheep... I really miss the sheep, gave us something worth fighting for :)

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Offline PJ_Godzilla

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Re: What AH needs...
« Reply #26 on: August 29, 2014, 12:51:53 PM »

The 'fight' is so much "spread out" these days it's almost not worth to up at anytime other than US prime.
We also hardly have any big,  escorted hi-alt bomber raids anymore, now with the spread out strats it's single bomber milkrun time.

Further spreading out combat kills off the 'massive mutliplayer' part.


That's not my (admittedly anecdotal) experience. You play in the Rhine/Westphalia time zone so this might explain your statement. For me, playing in EDT US, the experience is mind-numbingly familiar. Log in. Check the map. Look at alll the inert green bases. Find the one or two green bases that are dar-down and flashing. Find the crowd of green dots.

Thar be the furball!

Join the furball... or not. I.e. you can get it doggy style or you can get it laying on your side (to quote deniro). Those are your only two choices.

On any given night, you'll have 300 players in the ma and they'll mostly be in proximity to that ONE BIG Furball.
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Offline Wiley

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Re: What AH needs...
« Reply #27 on: August 29, 2014, 01:01:15 PM »
On any given night, you'll have 300 players in the ma and they'll mostly be in proximity to that ONE BIG Furball.

I believe you misspelled "hording independently of enemy activity".  With the occasional accidental furball thrown in.

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Offline Lusche

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Re: What AH needs...
« Reply #28 on: August 29, 2014, 01:03:35 PM »
On any given night, you'll have 300 players in the ma and they'll mostly be in proximity to that ONE BIG Furball.

First, you are lucky these days if you get 300 players at peak times at all.
And yes, like I said: That's about the only time where it's worth to up for some real battles and to get some taste of massive multiplayer.
Even at US prime (which means for me staying till 4am) I am now starting to rather desperately scan a large map like tagma for the battles I originally signed up.
If I'm unlucky, there are like 1-2 major battles, all between the other guys. On my side, either a green blob grabbing bases with little opposition (78! Yayyyy WTG everybody!) or chasing single cons here and there. A set of buffs bombing a front line factory from 34k, a single M4(75) trying to sneak into a town, a lone Jabo trying to pork a base

For the record, the level of air to air activity you experience now at US prime time is now almost exactly the same as 'we' had at Euro prime time only 2 years ago, when we Euro players were looking at US evening player numbers and battles with envy.

If AH doesn't lack anything these days for 20 hours of the day it's "free room".

Oh, and as you were mentioning "one big furball" - Genuine furballs have become pretty rare these days as well, even at peak time.
« Last Edit: August 29, 2014, 01:06:44 PM by Lusche »
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Offline PJ_Godzilla

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Re: What AH needs...
« Reply #29 on: August 29, 2014, 01:36:56 PM »
First, you are lucky these days if you get 300 players at peak times at all.
And yes, like I said: That's about the only time where it's worth to up for some real battles and to get some taste of massive multiplayer.
Even at US prime (which means for me staying till 4am) I am now starting to rather desperately scan a large map like tagma for the battles I originally signed up.
If I'm unlucky, there are like 1-2 major battles, all between the other guys. On my side, either a green blob grabbing bases with little opposition (78! Yayyyy WTG everybody!) or chasing single cons here and there. A set of buffs bombing a front line factory from 34k, a single M4(75) trying to sneak into a town, a lone Jabo trying to pork a base

For the record, the level of air to air activity you experience now at US prime time is now almost exactly the same as 'we' had at Euro prime time only 2 years ago, when we Euro players were looking at US evening player numbers and battles with envy.

If AH doesn't lack anything these days for 20 hours of the day it's "free room".

Oh, and as you were mentioning "one big furball" - Genuine furballs have become pretty rare these days as well, even at peak time.

I think I'd file this one as perhaps an agreement but for the semantics (I'm generalizing the name "furball", as Wiley points out, to anything that is many to many). I'd also say the antitode seems to be the one panacea for which many problems await: more MEAT.

I also think my point stands, though, and that is, you will not find the educational 1:1 when there are 18 a-holes buzzing in proximity, even if your opponent wants a 1:1. My tumbleweed approach is no guarantee either, but it delivers for me sometimes.

It also sounds to me like you, Lusche, are seeking a more target-rich environment than do I. In that case, I'd say, yes, you are up against it these days - especially in NRW.
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.