Originally posted by mars01
That’s amazing, so you barely play the map and then you formulate opinions based on what, your agenda. How can you sit there and bash the map, say it sucks for strat when you really haven’t even played the thing. Talk about being biased
I haven't played it much, but according to MiniD, I've probably played it more than Lazs has. And he is talking about it as if he's just found the pot of gold at the end of a rainbow. But I don't see you accuse
him of being biased. No, no, that would not suit
your agenda.
I haven't bashed the QWW map, but I've made observations about the gameplay on it. Indeed, if there were to be some sort of TOD-style mission control then it might even be good for strat. Instead, we have continuous LA7 conveyor belting, suiciding and re-uppage. Big freaking surprise there.
But that's fine. Do what you want with the QWW map. Make the fields overlap for all I care, and that's fine. You've also got fields close together on children's maps - Festerise those too, I really don't care - as long as we can have maps like Pizza and Big Isles where those of us who prefer the fields to be more widely spaced can find the gameplay
we want.
I don't think that's asking too much.
But then again some people want everything their own way all the time.