Yes Lowe, This post is very much needed, and yes... We do take it very serious. Just as you would if you felt you were getting the short end of the stick. Thursday night was just the last straw is all.
There have been complaints of being on the six of an allied plane and hitting them with heavy cannon fire, seeing numerous sprites, yet no damage, no smoke, and the enemy plane flies off.
This happened to me last week against a YAK. It has happened to several others as well.
In a tank, firing at another and making several hits with no smoke or damage, then one hit and my tank blows up. This is another example that many have experienced, including myself.
Town Ack coming back up after only ten minutes of downtime and killing the M-3 troop carrier is another complaint.
A-20 super bombers that are able to out turn and dogfight a much more nimble fighter plane. We see that all of the time.
Certain CT maps are changed just because an allied player whines and complains about the plainset, or some of our battle equipment winds up getting perked when at first it was free.
Arent the set-ups ready to go when they are uploaded?
Is it really neccessary to continue to make changes to planesets during the week, unless it is stated in the MOTD?
Kicking the Axis forces out of a country because you did not want us to attack there. Why was England even put on the map and given bases of operation if it were in fact not to be involved in the battle. There were enough allied bases in France to support the allied forces. Yes, I understand the historic end of it, but if you put bases on a map that can be attacked, the rest is a no brainer.
The accuracy of target hardness is questionable at times. Like some targets are set to be too hard than the standard, or at least that is how it appears.
These are all ligitimate complaints that we have seen posted in here, or have seen being discussed on the text buffer or on the radios in the CT.
Pardon my concern, but when you have enough of these so called bugs, people start to ask the questions that nobody seems to have the answers for.
So yes, quite a few of the Axis players, and not just JG-3 want answers to these questions. Nobody wants to believe that anyone on the CT staff would be low enough to cheat or pad their equipment settings in order to gain an advantage. but none of us have heard any viable explanation as to the causes of these so called bugs within the game. Quite a few in fact do beleive that the allied players are able to persuade certain CT staffers to change setups at the last minute just to shut up the whining.
The situation of this last Thursday night would have been as bad as it has become if it were handled the way it should have been, and not just changed without the courtesy of a warning, which has always been done in the past.
Jester was well aware of the fact that it was our squad time, as he was once one of our CO's.
So everyone in fact believed that it was done on purpose to knock us out of a base attack that would have stopped the allies from attacking one of our own bases. I am now sure that if Jester had it to do all over again he would have used his common sense and followed the normal procedure for such a move. But it is now too late and the axis players just want to make sure that it does not happen again.
Even if the map had been reset, there was no real concern, as we all knew that Jester was there for his own squad night, and he could have handled the reset with little or no downtime at all, as it has been done before. Just another reason why it did not have to be done the way it was. Nuff said.