OK for ground forces, howewer I ask to myself how to implement them. Imagine to jump on your tank to invade, say, Knight's land: you start marching in enemie's direction frome the airfield/base next to the frontier at the warping speed of 20kmh (some 12 miles? I'm not good in such conversions)on the plain and 10kmh on the rotten mountain land. The problem you have crossing the mountains by plane is that you can see the fuel indicator foing as fast down as the alt. indicator goes up: crossing the mountains by Tank is a question of time.
Well, this is a first point maybe not a so important one. One major point is that, once you have implemented ground forces the game becomes something really different: the strategy will rise to a major factor requesting a major coordination between the players of each "country". This will require a very high degree of coordination: you wont be able to simply jump on a tank and drive toward the enemy, unless the ground forces will be only a feature added for field defense (but when you defend a field from ground forces they must come from somewhere...). So, who will be the General of each "country"? Which will be the plan of battle? Which objectives? Or will we simply have the choice to "appear" somewhere in enemie's land and start a big tank furball on the ground while being vulched from above?
If we want ground forces to be seriously implemented, we need separate Arenas where objective are set up (kind of SL in WB, sorry but I come from there and I know little about other sims).
Another thing: what happens if, in the heat of the battle, your wife calls for dinner after you spent 1 hour driving to get to that point? :-) And Imagine that, if you leave, in these conditions, you let all your fellows in deep sh**...hehe
1 more point: to have a significant amount of ground troops you need a lot of players, maybe it would be a nice thing if one player would account for more than 1 unit, for example 1 player is responsible for 5 or 10 tanks (or whatever else) at his orders and he can choice to drive one but he has to coordinate all the vehicles under his responsability (kind of "a bridge too far" u know?).
So this long reply to say that I'm not at all aginst the implementation of ground forces, it would be a great addition: only we have to make clear how it should work. It won't simply work sayng "I jump on the Sherman and Tally O!"
Regards
Luigi "falco" Pacetti
4°Stormo Caccia