Author Topic: Thanks Fester!  (Read 1294 times)

Offline Citabria

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Thanks Fester!
« Reply #15 on: December 28, 2003, 05:36:55 AM »
grunherz they say any plan goes to hell once the bullets start flying.  :D
Fester was my in game name until September 2013

Offline GRUNHERZ

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« Reply #16 on: December 28, 2003, 05:45:09 AM »
Quote
Originally posted by Citabria
grunherz they say any plan goes to hell once the bullets start flying.  :D


BANG BANG BANG

(Change it back now please) ;)

Offline crowMAW

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« Reply #17 on: December 28, 2003, 08:30:36 AM »
Definitely a great map Cit! :aok

But I keep wanting to calling it festerama...

Offline tzr

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« Reply #18 on: December 28, 2003, 10:37:54 AM »
This map has it all...  
Furballers can find a fite fast...
Strat guys have to work overtime to do any good....
V-bases with towns means no more 2 plane captures....
Lots of spawn points for the groundpounders...
and no 25k mountainns to try to fly around....

best map we got  IMO  :aok

thanks Fester

Offline palef

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« Reply #19 on: December 28, 2003, 03:08:30 PM »
Also found a Shore battery at an inland base pointing at a vehicle spawn.

The wife was most disturbed by my evil chuckle.
Retired

Offline JustJim

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« Reply #20 on: December 28, 2003, 04:39:40 PM »
Quote
Originally posted by Citabria
S! glad you enjoyed it.


things to look for in the new patched version of festerma:

I added manned acks to factories and flanking cities have shore batteries to combat gv's and the nearby enemy base (like artillery)

enjoy



Havent been able to get into any of these, when i double click a factory it automatically brings me to the nearest airfield.

Offline Citabria

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« Reply #21 on: December 28, 2003, 05:51:15 PM »
you access the guns at factories from the large airfield zone bases

just like you are going to a manned ack on the field. but when you click on the corner yellow circles it takes you to the factories.
Fester was my in game name until September 2013

Offline mia389

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« Reply #22 on: December 28, 2003, 07:36:11 PM »
Quote
Originally posted by Hajo
Best Map in the game.


The map thread, I try not to get involed in these, but I agree with Hajo, This map has everything. It has good GV battles, furballs and with the new updates, gives the strat people some effect on the " game or war".  CV battles are great too. Love the clouds that he added too. I like to bomb and I found myself in clouds when approaching target. That means I have to make a diff pass or devert to a diff target. Clouds are great for fighting in too. Today a guy ditched me in the clouds but I had fun trying to find him. It didnt bother me we had a good fight going. It was just another element I should have taken into effect I guess and made it feel more like a sim, not a game.

Good job Fester on your map, make some more :D  I feel you have been around along time and you thought of alot of diff. factors , and diff views when making this map. Its a good all around map with what you have to work with. Great Job again. Thanks for you time and effort into this map.

FBsmokey

Offline mars01

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« Reply #23 on: December 28, 2003, 10:32:26 PM »
Quote
lol ya cant win can ya.

no matter what you do no one will be happy...

but no worries I had a contingency for this when i started building the map...

i built it the way i wanted it, saw how it panned out when in play, and made more changes to make it more how I wanted it to work.


I figured new map your trying things out id give you some feedback.  Sorry I wasn't kissing your prettythang lol:D JK.

The map is still cool has some great new features the base spacing could be tweeked a little more.  Maybe bring them in a little.  

Still a thumbs up man.:aok
« Last Edit: December 29, 2003, 12:38:13 AM by mars01 »

Offline Cobra412

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« Reply #24 on: December 28, 2003, 11:42:23 PM »
Fester not sure how many bases along the shore are like this but I've found one that has no shore battery. Not sure if this is done purposely or not but just doesn't seem right.  I'll take a look again to see how many bases but is there anyway this can be added?

Offline beet1e

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credit where credit is due
« Reply #25 on: December 29, 2003, 02:34:30 AM »
Fester,

You were kind enough to ask me on the text buffer last night what I thought of your revised map. I was unable to comment at length at the time, so I'll comment here.

Nice job. At first, I thought I was going to have to sit the week out in the CT, but there was nothing much happening there. In the MA, I got sucked into various furballs in my 109G2. It wasn't my scene. The 109Gx is not a turnfighter or furballer and I shall hold that point of view until I see the film that proves otherwise. The opposition was made up almost entirely of the P51/N1K/LA7 subset, with a few oddments...

But the outer edges of the map provide the field spacing that an e-fiting 109G needs. You fly the 109G10 sometimes, so I'm sure you understand what I'm trying to say. With this plane, I like to use speed and surprise when I can.

The clouds are a nice job. :cool: Hehe, I can think of one person who won't be happy, and I'm sure he won't be the only cloud whiner. But clouds were an important factor in WW2 aerial engagements. So was night for that matter! (I refer to aerial bombing) Hehe, I can tell you're used to USA clouds - scattered at 15K. A VFR pilot's dream. Those clouds typically occur at 3K-5K over England with its island climate.

So I had a reasonable session defending our CV - it was just the carrier with (I think) two other vessels.

Fester - thanks for listening to the nonfurballers. :) I never whined about your map. I whined about the gameplay I saw on it. I know that can be a problem on any map, and no-one will disagree with me that we have a preponderance of suicide porkers and gangbang tardz amongst us. But I was able to find an area where I could escape from the gameplay I dislike the most, and find a scenario where I could efite with the 109, and strat around in planes like the F6F/F4U/P38L. And it's all here on the one map!

Offline SLO

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« Reply #26 on: December 29, 2003, 07:22:01 AM »
sorry map sucks....

mindless furballs...5k or 10k...mindless none the less....

no OBJECTIVES at all.....

its just a furballers map...period

Offline lazs2

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« Reply #27 on: December 29, 2003, 09:04:53 AM »
seems to play ok still... well... better than every other map at least.   was maybe not a good nite last nite with rooks having 100 more players than everyone else.   They were big on "strat" last night.   still... found some good fights with dildo worshipers.

note that the fester map allmost hit 700 players at one point.   It is not as good as before but is still the best map there is.

lazs

Offline Rude

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« Reply #28 on: December 29, 2003, 10:35:30 AM »
Well....

I've been takin a break from AH and have not played the new version, however, if it makes Beetle happy, then I'm certain it sucks.

Just kiddin Fest.....thanks for the effort. also, I still want to offer up thanks to the AK's and others for their efforts as well....to give the personal attention and time to do a map in the first place garners my respect for sure.

Offline beet1e

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« Reply #29 on: December 29, 2003, 12:14:22 PM »
Quote
Originally posted by SLO
sorry map sucks....

mindless furballs...5k or 10k...mindless none the less....

no OBJECTIVES at all.....

its just a furballers map...period
Hehe, I saw you whining on CH1 last night. :D I tend to agree, although note the changes about which I spoke - above. ^ You are right. As nonfurballers we need objectives. Right now that's field capture - not much, but all we have. In the previous incarnation of Q.. er, FesterMA, there were no objectives at all.

Rude! Well, well, well. Mr. Cloudwhiner personified. :D:D  ;)