Author Topic: A matter of perspective  (Read 1518 times)

AKSeaWulfe

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A matter of perspective
« Reply #15 on: November 07, 2000, 11:40:00 PM »
Ahhh!! Right click on the link I provided within my UBB post and choose the save as option. You are clicking on the link with the left mouse button and it's try to display an image file that isn't an image. It's an aces high film (ahf) that I changed the .ahf to .gif on so the net thinks it's a gif(image) file.
-SW

Offline AKDejaVu

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A matter of perspective
« Reply #16 on: November 08, 2000, 12:05:00 AM »
I've noticed that when .ahf files are saved by Explorer.. they are called film.ahf.ahf.  They appear fine under the film menu but will not execute.  The simple solution is to delete one of the .ahf's.

Might be the problem you've seen wulfie.

AKDejaVu

Offline Andy Bush

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A matter of perspective
« Reply #17 on: November 08, 2000, 12:56:00 AM »
OK...I got the file, but I can't get rid of the gif extension. When I try to rename it, I get a double extension...sw190.ahf.gif.

There is no way that I can see to do a rename when I download. I use IE 5.5...I have two choices when saving the file...gif or 'all files'. Just typing in ahf doesn't accomplish anything other than getting me a double extension.

AKSeaWulfe

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A matter of perspective
« Reply #18 on: November 08, 2000, 01:02:00 AM »
Do this: CLick Start->Programs->WIndows Explorer  Click on view from the drop down menu, then scroll down to the end of the menu and select Folder Options. Click on the tab labelled VIEW. UnCheck the Hide File Extensions for Known File Types. Now rename the file and remove the .gif extension.
-SW

Offline Andy Bush

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A matter of perspective
« Reply #19 on: November 08, 2000, 08:01:00 AM »
OK!!

Got it now...I'll get some Good and Plentys and fire it up!

Offline leonid

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A matter of perspective
« Reply #20 on: November 08, 2000, 08:15:00 AM »
E sucking, cool term, hehe  

WRT E sucking, vert scissors is an excellent method, usually initiated with a sharp pitchup as opponent booms you from on high.  Then, chop throttle a little, followed by 180 bank, and a pull on the stick to bring the craft into an inverted dive.  Again, 180 bank, sharp pitchup, and chop throttle.  Repeat. La5 & Yak-9 both quite good at this.
ingame: Raz

Offline humble

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A matter of perspective
« Reply #21 on: November 08, 2000, 10:12:00 AM »
Been on the wrong end of that one more than once leonid .

Andy I'll send em to you soon as I get home. I looked at the 1 described above last night. I never look at my own clips anymore so is a funny feeling. i relate a bit to what you said...now I have no real flight exp...but even to me I'd coach little different than I flew those. But the key elements in decision making seem to have been ALWAYS keep the under position neg E and never give up the over position when positive E. I watched myself flat turn...while I'm thinking MORON...only to see the angles/position it gave me as it set up a slashing over to under attack by con that led to E reversal. After that I was giving myself low grades on my attacks...but con never got a nibble, never could run and never saw the top of my plane...anyway I'll send em your way tonight

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline humble

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A matter of perspective
« Reply #22 on: November 08, 2000, 10:13:00 AM »
Been on the wrong end of that one more than once leonid .

Andy I'll send em to you soon as I get home. I looked at the 1 described above last night. I never look at my own clips anymore so is a funny feeling. i relate a bit to what you said...now I have no real flight exp...but even to me I'd coach little different than I flew those. But the key elements in decision making seem to have been ALWAYS keep the under position neg E and never give up the over position when positive E. I watched myself flat turn...while I'm thinking MORON...only to see the angles/position it gave me as it set up a slashing over to under attack by con that led to E reversal. After that I was giving myself low grades on my attacks...but con never got a nibble, never could run and never saw the top of my plane...anyway I'll send em your way tonight

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline Andy Bush

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A matter of perspective
« Reply #23 on: November 08, 2000, 11:13:00 AM »
SW

That was some very nice flying! I wish I could do the same!

Your use of the vertical was excellent, as was your end game chase when his energy was finally gone.

If I were to add something to the other guy, it would be to suggest that he not give you so much lateral spacing at the merges, and that he try to extend longer in the vertical (he may have rushed his pulldowns and thereby cut into his ability to retain overall energy).

Andy

Offline Minotaur

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A matter of perspective
« Reply #24 on: November 08, 2000, 11:21:00 PM »
 
Quote
By Andy Bush
For example, we have a limited viewing system, artificial G restraints, net lag that affects distance and closure perception, and flight model issues that tend to create an artificial maneuvering environment. It seems most succesful pilots have learned how to make those factors work for themselves.

Those factors give me the fits, and I'm not sure that I'll ever be able to adjust to them. It simply does not look like this in real life. I don't mean that as a criticism, just an observation.

Andy;

I am coming to accept this as probably my biggest handicap.  Staring at my monitor I really have a difficult time judging relative angles and speed.  The use of Icons is my only salvation.

I think also the graphic detail is very low and that really throws me off.  Indeed my biggest problem is my sight vs reactions don't seem to match up well in the game.

I read about players who are able to dissect so much information and analyse it.  All this while a fight is happening.  This amazes me, because half the time if I get close in I can't even tell which way the my target is moving.  

It can be going away or coming toward me and I can't tell the difference.  Often it just up and vanishes right out of my sight.  Typically I fly myself right into big doodoo.  

Realistically; games like AH are probably as close as I will ever get to any of this.  I will be a MinoTarget for a long time I'm afraid.  

 
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Offline Andy Bush

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A matter of perspective
« Reply #25 on: November 09, 2000, 09:28:00 AM »
Mino

My thoughts exactly!!

>>I read about players who are able to dissect so much information and analyse it. All this while a fight is happening. This amazes me, because half the time if I get close in I can't even tell which way the my target is moving.<<

A friend of mine suggested using the zoom feature to get a better look at the intended target. I'm usually so excited that I finally got someone in front of me for a change that I forget to do it!!

Andy


Offline flakbait

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A matter of perspective
« Reply #26 on: November 09, 2000, 09:53:00 AM »
Old trick used by Luftwaffe interceptors going HO against bombers. Watch for respective movement of the target; EG watch him from a distance to see if there's any lateral movement. If he's flying slightly left of you, his dot will seem to drift left. If he's high, you'll see him start creeping up. I use a marker, usually the top of the gunsight glass, as a reference. If he's high he'll start creeping up the gunsight, eventually going above the glass.

Same goes for left, right, or down movement. Pick a marker inside or outside the cockpit and watch the relative movement of the dot. Canopy frames, gunsight glass, wingtip; anything that lets you see movement of the dot. If there isn't any movement, he's coming HO or flying away. Simple really.

If you get in a fight and want to tell what he's doing, watch his wings. Most aircraft have a light belly, with a dark over-tone. Take the Niki; if you see white he's turning away, black and he's coming at you. I've used this to tackle Nikis twice in a Yak, and both times it worked resulting in me getting kills.

I use an old vid card, at 1024 rez with 16 bit color and I can see the yellow ring on the nose of a D-hog from 650 yards. No ring means C-hog. Just watch for lumps of color on the wings, tail or nose. This is how to tell C from D hogs, Nikis can be spotted by looking for a black aircraft. The paint is so dark on a Niki that at a distance he'll show up as flying a black plane. It's also easy, as I stated above, to tell when a Niki is turning towards or away from you. Provided he's around 500 yards, you'll be able to tell.

As for zoom, I never use it when fighting. I'll use it to check for ground targets from on high, or to check the status of a field. Actually fighting when zoomed in creates problems since you can't see your gauges. Plus the "head-bounce" in the game can throw you off due to the magnified vision.



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Flakbait
19 September 2000

Offline Hangtime

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A matter of perspective
« Reply #27 on: November 09, 2000, 10:29:00 AM »
Absolutely, the most difficult thing about the sim is SA. Regardless of the A/C you prefer to fly, it's all about what you see; what you don't and how you interpet it.

As I work on a con, the smallest details can suddenly have the largest impact.. and the diffrence between a win or a loss with this crowd is becoming more and more a battle of mistakes and omissions. Make fewer mistakes; permit the other guy to make just one more than you...

Visual acuity and definition on the target is the biggest most important piece of info you have to make decisions with. Without a refined view system setup you are missing the most critical cues necessary to wage the duel of mistakes vs 'e' bleed.

Get the 'zoom' function programed up on your flight stick buttons, including the 'zoom-in zoom-out' modes. I have a button on the joystick that snaps zoom 'on', and a rocker on the throttle to zoom-in/out. I often can see the planform clearer.. can better see and thus judge his relative angle of attack vs his direction of travel; the rate of change; the closure... all of these things become much clearer, resulting in better decisions on my part on relative e states.

And nowadays, any tiny bit of visual data can be just what was needed to leave the fight with the other guys pelt, instead of vice-versa.

Flying a sim with a programable suite of controls is both a bane and a blessing. In a sim like Aces High you may wonder just what in hell would you use 40 programable functions FOR???? The majority of mine are set to view functions... switches, rockers, coolie hats that handle my radar slew and azmiuth and HUDS and MFD's and weapons rotations in a F16 sim are doing some wild stuff to views and such in AH. Makes switching between sims a major pain in the ass... because flying either one well requires you be able to play that joystick/throttle command set like Jimmi Hendrix played his guitar... instinctively.

At this point; I don't even think about my view system in AH anymore.. in the same mental process it takes to ask 'whats he doing??' my fingers have flipped the switches without concsious thought. Tried to fly my old Janes F15 sim the other night... crashed on takeoff. Couldn't find the damn gear switch.  

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Offline Minotaur

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A matter of perspective
« Reply #28 on: November 09, 2000, 10:30:00 AM »
 
Quote
Originally posted by Andy Bush:
Mino

My thoughts exactly!!


<snip>


A friend of mine suggested using the zoom feature to get a better look at the intended target. I'm usually so excited that I finally got someone in front of me for a change that I forget to do it!!

Andy

LOL  

Andy;

I do use zoom....

I use zoom only in brief time spans just before I shoot to get better aim.  Other wise I lose endless SA trying to find a con that I can't see, because of the reduced FOV afforded by zoom.

Flakbait;

Thanks for the advice.  The ranges past d1.5 are not a problem for me.  It is the ranges inside of this that I have a problem.  Many times the plane shape is simply too small to make out detail.  It is still just barely larger than a dot up to d300 or so.

If the bandit is in the ground clutter I am hopeless.  For some reason anything within the shaded area of my sight gets color filtered.  Take the example, you can't distinguish red colors if you are wearing red sun glasses.  Parts of the detail just vanish.

Here is an example of what I struggle with:
    Last night I managed to pull a pretty good rope on Torque, who was flying a N1K2.  I was in a Typhoon.  Prior to my reversal down, we both hung in the air for about 5 seconds clearly at stall and very nearly vertical.  

    He was shooting, but missing the entire time.  He told me later that he was fluttering solely on his rudder as he tried to get me.

    As he fell off I reversed straight down, but slightly off to one side.  I pulled neatly into a killing shot figuring that I had him.  I was to be met once again by his guns blazing away on me.  Some how he had been able to get his nose up again, turned around on me and then shoot me down <S>.

    We were d300 when he fell off.  Our separation never exceeded d600 once I had reversed.  

I just could not see well enough to tell which way he was pointed and flew right into his guns.  Happens all the time.

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Offline Vulcan

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A matter of perspective
« Reply #29 on: November 09, 2000, 02:39:00 PM »
Mino: Dunno if this is bad or good... but I NEVER use the sights in AH (might explain a lot).

I move my head to a higher position in the cockpit, this gives me better lead views (crucial for the tiffie and 190).

After a while you get to have knack for where the rounds are going to land.

Like Obi-wan says... use the force.