Humble
My e-mail is alfakilo@doitnow.com.
I'd like to see the film...but not to critique it...I'd like to pick up a few pointers!
I've looked at other's film as well as my own and have been reluctant to comment unless I saw a BFM error of particular significance. Otherwise, much of what I see in this sim that affects winning has relatively little real world duplication.
For example, we have a limited viewing system, artificial G restraints, net lag that affects distance and closure perception, and flight model issues that tend to create an artificial maneuvering environment. It seems most succesful pilots have learned how to make those factors work for themselves.
Those factors give me the fits, and I'm not sure that I'll ever be able to adjust to them. It simply does not look like this in real life. I don't mean that as a criticism, just an observation.
Not that sims can't portray the BFM environment better. They can...and do. It seems to me that on-line game play, regardless of which sim, tends to be less 'realistic' from my perspective.
Andy