Author Topic: A matter of perspective  (Read 1519 times)

Offline Duckwing6

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A matter of perspective
« Reply #30 on: November 09, 2000, 03:00:00 PM »
I found out that my gunsight was way to cluttered .. atually all you need is a few dots or even 1 dot that gives you boresighting .. any lines in the sight cut down on what you see of your bogie ..

Zoom is VERY important for me .. also i use 800x600 as on my monitor (a VERY old 20") i could run 1024x768 but then everything is so tiny that i can hardly make out enemy dots...

and As Hang said .. i'm swiveing my head with the cooly and 1 button that changes my views from horizontaly to 45° up on the hat .. it's instinctively.

DW6

Offline flakbait

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A matter of perspective
« Reply #31 on: November 09, 2000, 03:12:00 PM »
In a case like that, you can't really do much. A Typhoon has the most HORRID 6 view of any aircraft I've ever had the displeasure of flying. Since you can't see behind you, you don't know what he's doing. In this case, aircraft design failed not your SA or vision. As for miracle vert reversals, that's not possible. He doesn't have enough time to go vert on you, hang, stall, dive, gain speed, and do it again. My guess is, he was holding it up with rudder alone and you popped around into his sights a second or two before he would have dumped it.

Flying a Typhoon is nice when you know what you're doing, as you rarely have to check your 6. Horde that speed like a bank holds money and you're set, just don't slow down. In a Yak I've got that armored glass behind my head, so I can just look back and see what he's up to. In a Typhoon you've got a solid armor plate. Same goes, more or less, for a 109; you have some 6 view.

If you did anything wrong, it was flying a Typhoon and not sucking his E off. I'd tell you do pull a ratchet turn, but the Tiffe doesn't have the rudder for it. But if you find yourself in a nasty fight with a turn fighter, and have speed, try this:

Slowly pull it up until completely vertical. Once there, throw the stick hard right and give it a sharp jab of left rudder for ONE second while adding a little [key word] elevator. This snaps you around between 45º and 90º from your original flight path. Now pull down executing a half-assed Split S. Throw a little roll in during the dive and you'll pop out behind him. When it comes to flying aircraft with poor roll performance, you can often kick in a quick rudder jab to improve it. Just boot the rudder hard in the same direction you roll, and you'll snap roll only 90º.

Whatever you do, DON'T hold that opposite rudder for long. Especially in a Yak, as it will start that nose-high spin. The only way out of that spin I've found is to slam the gas, nose down, roll into it. The aircraft will act very lazy for a few seconds as you recover, but it'll pop into line a bit later. If you don't have alt and enter this spin, you're dead. It takes around 3-6k to simply recover, depending on how quick you react.




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"My art is the wings of an aircraft through the skies, my music the deep hum of a prop as it slices the air, my thrill the thunder of guns tearing asunder an enemy plane."
Flakbait
19 September 2000

tssfka

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A matter of perspective
« Reply #32 on: November 09, 2000, 03:30:00 PM »
 
Quote
Originally posted by Minotaur:
I just could not see well enough to tell which way he was pointed and flew right into his guns.  Happens all the time.

Mino,

The important part of situational awareness is not what you do or don't see...it's allowing the information you see to influence your mental picture of the situation.  For example, in your vertical fight, it seems you were surprised that the enemy reversed.

Taking in the visual cues that he was reversing would have helped you to avoid his guns.  To reverse, he would have had to translate across your field of view in at least 1 plane (ie he would have to fly through a radius which would appear as movement across your nose).

Thus, if you had seen this translation, you would know he had reversed.  You do not need to see which way his nose is pointing.  He could be a dot on the screen and still you would have the cues you need.  Try watching for the movement of the enemy's plane relative to yours.  Don't concentrate too hard on looking for which way his wingtips are set compare to the horizon or whether his nose is up or down.  Just watch for the translation of the plane.  This will tell you where he is going and where you need to be.

Hope this helps the nme to be Mino-targets  

Offline Minotaur

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A matter of perspective
« Reply #33 on: November 09, 2000, 03:59:00 PM »
 
Quote
By Tssfka
Taking in the visual cues that he was reversing would have helped you to avoid his guns. To reverse, he would have had to translate across your field of view in at least 1 plane (ie he would have to fly through a radius which would appear as movement across your nose).

This was not the case, I was essentially dropping straight down on him.  His speed I assumed to be really low.

Thanks for your advice it is much appreciated.  I think much of my problems are just me and my ability to mis-interpret what I see into what I think I see.

Questions:

If you see the targets plane of motion crossing yours how do you tell if it is coming toward you or going away?  The rate of closure by the Icon is not often a good indication.

How do you judge the angle at which your flight path corresponds to your targets flight path. (IE: Aspect angle)  I can rarely tell until I get really close.

How do tell if the targets guns are pointed your way or away from you?  The graphic presentation seems to often fool me.

The answer lies some one where, but yet remains a mystery to me.  One thing I am sure of is that if I am in range to shoot, so is my target.

Thanks again!  

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Mino
The Wrecking Crew

"Dog out..."
Wardog

[This message has been edited by Minotaur (edited 11-09-2000).]

Offline flakbait

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A matter of perspective
« Reply #34 on: November 09, 2000, 05:07:00 PM »
You can sort of judge closure rate by watching the dot, not the icon. The dot will get bigger as you get closer, combine that with the range ticking off on the icon and you've got a rough idea how fast you're closing. Figure the average MA-Dweeb [every pilot] putts around doing 350mph to get from point A to point B. Watch your speed, the airspeed indicator not nme plane or closure rate. A rule I use when watching my speed is "Above 15k is red, below is white." meaning IAS below 15k, TAS above it.

If he's just come out of a fight, or needs to save gas, he'll slow down. Otherwise, assume he's hauling balls to China. Another thing to do is read the charts on each plane after finding out which aircraft you encounter the most. I know the Yak will do 400mph at 10k because I've done it. The 109G6 can hit around 350 at that alt, with the Spit IX some 10mph faster. P-38s at ANY alt are a real threat, and I try avoiding them. When I can't I pull some crazy maneuver and tear off towards friendly faces.

Keep one eye on the airspeed indicator, the other on the dot, and your third eye on the icon. If you want practice at this, dive in the TA and get someone to fly straight. I asked someone in a B-17 to hold a steady altitude when learning this. I looked at the space between the icon and his plane. Periphial vision picks up both as long as you don't concentrate too hard. The key word is looked, not stared; a slight glance between the two can show you what he's doing.

If you're around tomorrow morning, I'll be in the TA looking to mash Lephturn using a Yak Snapshot. Hopefully he'll be there and we can get film of it. If he doesn't show up, I'll fly a B-17 dead level for you to learn how to pick this stuff up. If he does show, we can take care of it after he and I are done.



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Flakbait
Delta 6's Flight School
"My art is the wings of an aircraft through the skies, my music the deep hum of a prop as it slices the air, my thrill the thunder of guns tearing asunder an enemy plane."
Flakbait
19 September 2000

Offline Jekyll

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A matter of perspective
« Reply #35 on: November 09, 2000, 05:09:00 PM »
 
Quote
As he fell off I reversed straight down, but slightly off to one side. I pulled neatly into a killing shot figuring that I had him. I was to be met once again by his guns blazing away on me. Some how he had been able to get his nose up again, turned around on me and then shoot me down

Hehe, old LW pilots never die    Does the following quote seem familiar?

"I racked the Jug into a tight climbing left hand turn, staying just above and in front of the pursuing Focke-Wulf. ........ The Focke-Wulf just didn't have it.  At 8,000 feet he stalled out while the Thunderbolt roared smoothly; I kicked over into a roll and locked onto his tail.

The was coming AT me!  I had slipped into firing position when he whipped around into a 180 degree turn; I've never seen a tighter or quicker turn in a fighter - any fighter - in my life.  That man was good!  He didn't even turn, I thought, just suddenly reversed his flight and ran at me."

Offline 214thCavalier

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A matter of perspective
« Reply #36 on: November 09, 2000, 08:13:00 PM »
Contrary to most of you it seems i rarely use the Zoom feature when in a fight.
I fly at 1600 res with the cockpit zoomed all the way out to give me the widest field of view, its just my preference but i find it gives me better SA.
Those struggling with SA you have optimised all the views for your planes and saved them ?
I never want a zoomed in view in a dogfight,
I decided to make a rule of never firing when distance is greater than 350 and prefer to fire within 300 and at them ranges you dont need zoom  
If all i can see is a dot my rule is never fly straight at it unless i know for sure its going away, i always try to keep some lateral separation that way if i suddenly find its in icon range and closing fast its no big deal as i am already working an angle.
If its not closing then theres plenty more targets out there