Author Topic: Lookie here... My Gloster Meteor in progress  (Read 1027 times)

Offline DeeezCamp

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Lookie here... My Gloster Meteor in progress
« on: December 10, 2001, 05:49:00 AM »
Have been too busy to work on it for over a months time, but am posting some stuff to shut the lamer voss up.  :rolleyes:

This is about 5 hours of work total so far.

copy and paste the Link below into your internet browser. This is the only way that you will be able to download the file due to tripod hosting limitations.

 http://jbroey3.tripod.com/WorksInProgress/Meteortest1.avi

Ps.  this by no means is finished, it is comparible to a close to final sketch. Still have plenty of UV mapping of textures, and other things as model mesh lines to adjust/clean up.


  ;)

Offline DeeezCamp

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« Reply #1 on: December 10, 2001, 05:56:00 AM »
Oh yes.. one thing, the Format of the AVI file is compressed using the DIVIX format.

It is a very VERY good compression/video creation codec. You will need this inorder to view the file.

Below is the link that will install the codec to allow you viewing.
 http://download.divx.com/divx/DivX411Codec.exe

Offline DeeezCamp

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« Reply #2 on: December 10, 2001, 06:04:00 AM »
haha.. one More Note Worth mentioning  :D

instead of Trying to run it from the Server (tripod) just go ahead and "Right Click" on the link, and choose "Save Target As"

Once you download it, Then run the film, no sense having it run slowly off the tripod site.

... okay Nuff rambles from me..   Take a look.

Offline Voss

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« Reply #3 on: December 10, 2001, 01:03:00 PM »
DeeZ, to call this art is tardish. It's not bad modeling; I'll give you that much. However, it is simply not art. Art implies textures, the subtle interaction of realistic lighting (and light effects), and the suspension of disbelief. None of that is present here.

Get your act together and give us something presentable, or you'll be a tard for life.

Oh, and don't waste my time with tardish animations like this again. A simple image will do, but you damn sure better make it photo-realistic if you want to compete with me (and post it in the appropriate forum). What you have so far doesn't even qualify as a cartoon.

Offline AKDejaVu

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« Reply #4 on: December 10, 2001, 01:15:00 PM »
Quote
DeeZ, to call this art is tardish. It's not bad modeling; I'll give you that much. However, it is simply not art. Art implies textures, the subtle interaction of realistic lighting (and light effects), and the suspension of disbelief. None of that is present here.
Get your act together and give us something presentable, or you'll be a tard for life.

Oh, and don't waste my time with tardish animations like this again. A simple image will do, but you damn sure better make it photo-realistic if you want to compete with me (and post it in the appropriate forum). What you have so far doesn't even qualify as a cartoon.

I have no idea what the history behind this little tet-a-tet... but this gets my vote for "whine of the week" by a long shot.

My God! you are talking about "competing" when it comes to 3D rendering?

Offline Ripsnort

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« Reply #5 on: December 10, 2001, 01:26:00 PM »
"My CADD system is better than yours!" :P

Hehe!

Offline hblair

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« Reply #6 on: December 10, 2001, 01:32:00 PM »
One things fer sure, I can take Voss down any day of the week in the cutting/pasting dept.  :D

Offline Voss

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« Reply #7 on: December 10, 2001, 01:44:00 PM »
Quote
Originally posted by AKDejaVu:


I have no idea what the history behind this little tet-a-tet... but this gets my vote for "whine of the week" by a long shot.

My God! you are talking about "competing" when it comes to 3D rendering?

What ever, tard-breath.

This guy posted something about his Gloster before, and got attention over it. Then he decided to mouth off about it in the MA and attack my 'artistic abilities' (when we were talking about fighter prowess mind you)without any knowledge of what 'art' is. I am attempting to edify the tard.

You get my vote for 'dork-of-the-week' Deja, for mouthing off where you have no knowledge of subject matter, nor an inkling of who the real whiner is. YOU can wear the award as a true dork, for lack of a true whine and an attempt to get it awarded to a victim of YOUR choice.

It's Rude's award. Let him choose.

Offline DeeezCamp

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« Reply #8 on: December 10, 2001, 01:51:00 PM »
Quote
DeeZ, to call this art is tardish. It's not bad modeling; I'll give you that much. However, it is simply not art. Art implies textures, the subtle interaction of realistic lighting (and light effects), and the suspension of disbelief. None of that is present here.
Get your act together and give us something presentable, or you'll be a tard for life.

Oh, and don't waste my time with tardish animations like this again. A simple image will do, but you damn sure better make it photo-realistic if you want to compete with me (and post it in the appropriate forum). What you have so far doesn't even qualify as a cartoon.


Voss your pretty funny, Its amazing what you "THINK" is/is not art. I have yet to see ANYTHING from you, on a creaative level even worth mentioning.  :rolleyes:

I guess you should tell all those that worked on toy story, final fantasy, or any 3d animation/modeling project that... they are not creating art.  :rolleyes:  

 I know for a fact that I have more artistic talent than you in my thumb alone.

Prime example is your attempt at an aces High Tutorial website with borrowed java appaletts.  For goodness sake, the Color scheme, the entire position of the reflective water appellett is at such an off angle, you might as well be DRAWING cartoons.

You think that you are in the same league, but trust me your still in the minors.  

The mesh that I created, by yes... DRAWING in 3 Dimensions, was by the use of free form b-spline curves.

Texture mapping in itself has nothing to do with ARtistic ability, but rather the ability to align the PICTURE/Art onto the created sculpted object.

Maybe this is abit over your head?.. With your frame of mind, You must feel that Music/ballet/ and to some extent, sports are not Art forms?  :rolleyes:
 
I think you need to further your schooling Voss before you sound like such an bellybutton when it comes to Artforms..  :rolleyes:

On a side note,... Heya Rip... Your cad program stinks  :D

Offline AKDejaVu

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« Reply #9 on: December 10, 2001, 02:10:00 PM »
LOL Voss! you crack me up!  Its not so much the posts... but that I think such a humorous post was actually intended to be anything but.

Wow!

AKDejaVu

Offline mason22

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« Reply #10 on: December 10, 2001, 02:13:00 PM »
you guys are funny....

how bout posting some screenies! both of ya!

Offline Voss

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« Reply #11 on: December 10, 2001, 02:18:00 PM »
DeeZ, you prove yourself a tard with every breath. Check the appropriate forum.

And you're wrong about textures. Of course, since you are using cut-and-paste textures instead of creating your own, you have no idea what textures are and how they are an extension of artistic ability. Instead of pasting bitmaps onto a mesh, learn how to master the creaton of procedural textures (look that one up - PROCEDURAL TEXTURES) and you will be light years ahead of most of the guys doing this stuff.

But wait, this is DeeZ I am argueing with. Not only will you argue until you are blue in the face, you will never learn a damn thing.

Until you attempt to help the AH community, instead of deriding every aspect of it, don't put down efforts in that direction.

Offline Ripsnort

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« Reply #12 on: December 10, 2001, 02:31:00 PM »
"And all across the country, Creamo-wanna-be's use a new word, entered into Websters Dictionary: "Tard"  Description being "anything derogatory that you want it to be,  one of "Creamo-o-ness".

Offline DeeezCamp

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« Reply #13 on: December 10, 2001, 02:39:00 PM »
Originally quoted by Voss,... Fool of the Hour.

 
Quote
DeeZ, you prove yourself a tard with every breath. Check the appropriate forum.
And you're wrong about textures. Of course, since you are using cut-and-paste textures instead of creating your own, you have no idea what textures are and how they are an extension of artistic ability. Instead of pasting bitmaps onto a mesh, learn how to master the creaton of procedural textures (look that one up - PROCEDURAL TEXTURES) and you will be light years ahead of most of the guys doing this stuff.

But wait, this is DeeZ I am argueing with. Not only will you argue until you are blue in the face, you will never learn a damn thing.

Until you attempt to help the AH community, instead of deriding every aspect of it, don't put down efforts in that direction.


WOW voss,..

 I now know FOR A FACT that you do know have a clue as to what you are talking about.  :D Thank you for the Conformation on your lack of know-how/knowledge when it comes to Textures and ART in general.

1. The simple yet effective animation that I have created involves no textures, But does contain your standard 3 point light setup (something you should obviously know about) but seemingly do not.

2.It takes about zero time to open Photoshop, create layers, and then Map out the images that I have createrd to the objects I have created. If you were an artist in any form/fashion.. you would understand this.

3. To your suprise voss, and yes... I know there are many, you are new to the ART world it obviously seems. There are many ways that one can Map a 2D image to a 3D object.

Oh and voss, heres just a little clue,... I have been an artist since the age of 7. I have attended college for my artistic abilities starting at the age of 13. I think you are obviously a moron and have no Idea of what you are talking about.

I could almost guarentee that even a drawing of an anatomically correct human  nose would be to completcated for you.
 

 
Quote
Until you attempt to help the AH community, instead of deriding every aspect of it, don't put down efforts in that direction.

Here we see the lack of VOSS's mental ability to keep on track of the topic. You see this post has nothing to do with anything other than art. But IM sure those of you reading this will already understand what poor old voss cannot  :)

Anyway, Voss Im still awaiting the Nice Gloster Meteor you can Create,setup,light and render in 5 hours.

Start studying...

Offline Voss

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« Reply #14 on: December 10, 2001, 02:40:00 PM »
Quote
Originally posted by mason22:
you guys are funny....

how bout posting some screenies! both of ya!

I'm betting his 30-day trail period ran out and he can't render images anymore. Even if he can I can't believe he spent the $1700 it takes to get the professional textures library. Even then, it's the bitmaps that he can't possibly know how to apply properly, light realistically, and certainly his surface perturbations will be childish.

He's using a good tool, probably the best tool, but it takes YEARS to know how to use it. Not months. He might surprise me, and actually paste his bitmaps accurately, but I doubt it. He still won't have the properties correct for photo-realism. Not by a long shot.