The trim should help you get out of a compression situation, but it should not let you get more turn when your elevator is at the stops! The trim is NOT modeled correctly, and probably never will be.
One test: go inverted. Reduce speed, center elevator trim (I assume this should be neutral, or the trim tab even with the control surface)and reduce power until you have stick at full deflection and maintain altitude. Now, dial in some down elevator trim and watch your nose magically climb for the sky!
Trim tabs reduce the amount of force required at the stick to move the control surface by deflecting in the opposite direction of the control surface, therefore doing some of the work for you.
Now the way I understand it, HTC has modeled the controls so that when you are at hi speed even tho you give full control input, the control surface actually moves only a percentage of deflection based on what the stick force should be with that set of flight conditions are at the time of input, this way simulating the amount of force it took to move the stick. Warbirds did it different by programming a delay to simulate this (as I understand it to the best of my recollection) and we eneded up with what many called 'Mush Birds' which I agree with, it didn't feel real and still doesn't to me, and I find my self overcorrecting all the time trying to line up a decent shot.
The way HTC has it modled now works just fine at hi speed, and you should be able to use trim to pull out of a dive. But when you've got the elevator 'on the stops' you shouldn't be able to get any more deflection by using the damn trim! I posted about this sometime back, wasn't in the general forum, and punted it back to the top a couple times hoping to hear a reply back from HTC, but no response. So I'm assuming it's a programming limitation, one that we'll have to deal with.
So, next time your low and slow in a turn fight and you use your trim to turn tighter, remember your just 'gaming the game' like all the rest of the so called 'dweebs'(of course I include myself in this well respected group of individuals, trim mapped to stick and constanly in use, but that's just cause I'm used to trimming all the time in my own plane).
Use trim at all speeds in a fight and you will find you get much smoother control input, plus you will conserve as much E as possible unless of course all you do is 'yank and bank'

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ts
[This message has been edited by tshred (edited 08-24-2000).]
[This message has been edited by tshred (edited 08-24-2000).]