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Flashing textures
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Topic: Flashing textures (Read 286 times)
AKIron
Plutonium Member
Posts: 13292
Flashing textures
«
on:
March 04, 2004, 11:35:42 AM »
I'm sure this has been reported before but I'll mention that some of the tiles, especially with trees, still flicker. Think this is probably common to those of us with ATI cards.
ooops, wrong forum, sorry
«
Last Edit: March 04, 2004, 11:48:05 AM by AKIron
»
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Here we put salt on Margaritas, not sidewalks.
Citabria
Platinum Member
Posts: 5149
Flashing textures
«
Reply #1 on:
March 04, 2004, 12:01:35 PM »
yes, there is also a sorting issue with the base voids showing throw buildings
ati card here
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Fester
was my in game name until September 2013
Octavius
Skinner Team
Platinum Member
Posts: 6651
Flashing textures
«
Reply #2 on:
March 04, 2004, 12:02:24 PM »
ATI 9600XT, flashing here too.
Mostly the trees and sometimes hangars flicker at altitude.
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octavius
Fat Drunk BasTards (forum)
"bastard coated bastards with bastard filling? delicious!"
Guest of the ++Blue Knights++
[/size]
GODO
Nickel Member
Posts: 555
Flashing textures
«
Reply #3 on:
March 04, 2004, 01:25:35 PM »
Same here with GF3 Ti500 (Detonators 3082).
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Hap
Gold Member
Posts: 3908
Flashing textures
«
Reply #4 on:
March 05, 2004, 06:51:37 AM »
same with ti4200
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F1Bomber
Copper Member
Posts: 214
Flashing textures
«
Reply #5 on:
March 05, 2004, 07:47:17 AM »
same here with a geforce 2 TI
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Kubwak
Copper Member
Posts: 140
Flashing textures
«
Reply #6 on:
March 05, 2004, 07:51:00 AM »
me too! lotssa flashing ground stuff
ti4200 det 44.03
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