Originally posted by 68DevilM
try using your flaps to help you turn at low speeds
For clarity one should never get anywhere close to slow in a BnZ attack. I'll clarify what BnZ means.
In BnZ you'll start out with a large altitude advantage over your chosen target. You'll dive on him at high speed--closer to verticle is better (that's the BOOM part). If he's asleep you'll blow him to smithereens on the first pass. If he's not he'll make a break turn into you to ruin your gunnery solution. At this point you use your superior speed to climb near vertically back up on your perch (that's the ZOOM part).
Use as much of your speed as you can in your zooms maximizing your alt advantage(this is why you shouldn't use flaps in a BnZ attack--wastes speed). Never pass below your target. Keep your eyes open for co-alt or higher unidentified dots. Some good rules of thumb in BnZ
Lather, rinse, repeat. Keep up your passes until you've either killed the guy, run out of gas or ammo, used up your altitude advantage or other bad guys are invading your party at or above your alt in which case you should use a climbing extension in a friendly direction and rebuild your advantage. Don't wait too long tho. Common mistake is making that "one more pass".
The whole idea here is to use speed to your advantage. If you've gotten to where you're close to your target's speed range, you're no longer in a BnZ situation. In this case its time to change tactics and you better hope the other guy isn't faster and turns better than you! : )
Drano