Author Topic: An Unbiased Opinion of WWIIOL  (Read 1889 times)

Offline muckmaw

  • Gold Member
  • *****
  • Posts: 3874
An Unbiased Opinion of WWIIOL
« on: March 22, 2004, 06:25:43 PM »
Why am I posting this here?

Well, I think WWIIOL compliments AH well, and the AH community is my home so I'd like to share my experience.

For those that do not know me, I've played AH for 3 years running, and before that I was active with Air Warrior.

Recently, there was a thread about a graphics upgrade to WWIIOL so I finally decided to try it.

Here's what I've gotten in the first 3 days.

*The community is awesome! People fall all over each other to help you when the hear your new. It's like CRS is paying them a bonus to help the noobs.

One man from Finland spent an hour with me teaching me the ropes from shooting to saluting.

One flaw is that there are many non-americans playing this game, so you will see some foreign languages in the text...about 10 times as much as AH

Community of WWIIOL= A-

*Gameplay is interesting. I've only played as a rifleman, and a truck driver so far, but both are entertaining. I hopped a ride on an armored car, teamed up with a machine gunner crew and had plenty of teamwork. Of course, these still plenty of lone wolves, but so far, its pretty entertaining. I've got a few kills, but most of the time, I get wasted and have no idea what killed. Enemy soldiers and vehicles have no icon, so they are tough to spot, especially at night. And even after you see 'em, they're hell to hit with a bolt action rifle.

So Gameplay gets a B+

*Graphics...about the same timeframe of AH..maybe earlier...but the graphics as they are now are throughly UNIMPRESSIVE.

I'd give this section a C+

*Sound....Not good at all. Needs some work. The sound of your own footsteps will make you crazy in an hour. It's sounds like your walking on dried leaves wrapped in Dorito's.

I'd give sound a C-.

Finally, overall program.- I've not seen any bugs, had any CTDS or even had trouble installing and running the game. Now I'm not on a prime system, butI have to say so far the game is smooth as silk.

Overall, I'd rate my experience in WWIIOL a B+.

It needs work, but I'll be paying for it for a while.

P.S.- Though I've not tried their planes yet, I get the feeling AH still owns the virtual skies.


More to Follow.

Offline Russian

  • Gold Member
  • *****
  • Posts: 2992
An Unbiased Opinion of WWIIOL
« Reply #1 on: March 22, 2004, 06:29:27 PM »
If you need help with-in game, contact me. User ID = SimF775

Offline muckmaw

  • Gold Member
  • *****
  • Posts: 3874
An Unbiased Opinion of WWIIOL
« Reply #2 on: March 22, 2004, 06:31:00 PM »
Because of the cool Finnish guy, I know how to contact you!:aok

Offline Lizking

  • Parolee
  • Gold Member
  • *****
  • Posts: 2502
An Unbiased Opinion of WWIIOL
« Reply #3 on: March 22, 2004, 06:51:16 PM »
The running sound to me is though I have wet boots and forty tin cups tied to me.  Drives me nuts.

What I DO like about the sound, though it takes some learning to utilize, is that it is directional.  As an infantryman, I can hole up and just listen, and determine the direction of approaching enemy.  The sounds are specific to units, and now there are sounds for infantry.

Offline TheMadOne

  • Zinc Member
  • *
  • Posts: 14
An Unbiased Opinion of WWIIOL
« Reply #4 on: March 22, 2004, 06:56:00 PM »
I looked at this game when it forst came out years ago, but decided against it.

Been considering giving it a shot lately.

A few questions:

How does it perform on dial-up?  Tired of playing games that suck on dial-up.

How fast is the game play?  Does it take 2 hours or 10 mins to get to combat?  

How long do engagements last?  Are they 2 hour fights or 30sec fights?  

Realism?  Can an infantry man kill a tank with a grenade (BF1942 anyone?) ?

Is there a sort of ingame points sytem?  Accumlated score or experience factor to determine what you can and cannot use?


Thanks

Offline acepilot2

  • Silver Member
  • ****
  • Posts: 886
An Unbiased Opinion of WWIIOL
« Reply #5 on: March 22, 2004, 07:00:41 PM »
I pretty much agree with most of mucks post, just want to add/argue over a few things.

footsteps: yeah they suck crs said they will be basically changing footsteps in 1.14 or something.

graphics: unimpressive, but in some weird sense they really conveyed well the sense of wwiieurope-just the style of the foliage, buildings, and the roads.

I would also like to add-

this game is alot of fun because of what I like to call "unscripted diversity and coolness."  Take a scripted game like medal of honor allied assault and lots of cool stuff happens like the opel next to you blowing up and guys flying out...and it has scripted varying missions.

However, WWIIOL a little while ago we were doing an amphibious assault with 4 DD's.  Each was packed with 10 or so player infantry (not including all the of the DD's).  As we were pulling up to the beach something (may have been artillery or another destroyer) opened fire. I watched as the DD next to me blew up an sank...all guys on board died.  In a sick, twisted, unscripted way, that was so cool...

There are also many varieties of gameplay-from 5-person behind-enemy-lines sabotage missions with the buds in your squad to amphibious assaults to large scale battles to urban warfare fighting its all there.  Though CSR denies the game being an rpg, you do get a very roleplaying feeling of being a wwii soldier imo.
« Last Edit: March 22, 2004, 07:07:49 PM by acepilot2 »

Offline acepilot2

  • Silver Member
  • ****
  • Posts: 886
An Unbiased Opinion of WWIIOL
« Reply #6 on: March 22, 2004, 07:05:55 PM »
Quote
Originally posted by TheMadOne
I looked at this game when it forst came out years ago, but decided against it.

Been considering giving it a shot lately.

A few questions:

How does it perform on dial-up?  Tired of playing games that suck on dial-up.

How fast is the game play?  Does it take 2 hours or 10 mins to get to combat?  

How long do engagements last?  Are they 2 hour fights or 30sec fights?  

Realism?  Can an infantry man kill a tank with a grenade (BF1942 anyone?) ?

Is there a sort of ingame points sytem?  Accumlated score or experience factor to determine what you can and cannot use?


Thanks


1. Haven't yet played an online game that performs well on dialup..only one i have ever seen perform remotely well is aces high.

2. Combat is very varied. It is very realistic...combat speed depends on the type of mission your doing. Assault generally take up to usually 10 minutes to get to the town, and but once things pick up in a fight (especially urban warfare) it gets my pulse going, but don't expect bf1942 here-this is a pretty realistic game in the sense that combat style is very similar to what it is in WWII...taking potshots at anything that moves and hiding behind a wall.  However, if you take a defensive-type mission defending a town theres pretty much infantry and tanks right out your spawn point.  Don't expect quake with a lee-enfield though. You will have to be patient.

3. once again varied depending on mission.  in order to complete a mission, it has to last 10 minutes.  Some of my squaddies, however, have been recognized for 2+hour behind enemy line sabotage missions.  You can despawn whenever you want tho so how long it is depends on you. so the mission time is decided by two factors: when you click the despawn button or the bullets flying at you.

4. No...realistic game...there are rifle grenades-like rpgs launched from the rifle almost. and I would say 3 hits to the weak spot would kill a tank, but some of the stronger tanks this is not very effective.  Other than that the only 1 way for INFANTRY to kill a tank is to but a nice explosive on its weak spot.

5. yeah theres a rank system that involves points and mission success.
« Last Edit: March 22, 2004, 07:11:15 PM by acepilot2 »

Offline Russian

  • Gold Member
  • *****
  • Posts: 2992
An Unbiased Opinion of WWIIOL
« Reply #7 on: March 22, 2004, 07:07:18 PM »
Quote
Originally posted by muckmaw
Because of the cool Finnish guy, I know how to contact you!:aok


Hunter?


Quote
Originally posted by TheMadOne
I looked at this game when it forst came out years ago, but decided against it.

Been considering giving it a shot lately.

A few questions:

How does it perform on dial-up?  Tired of playing games that suck on dial-up.

How fast is the game play?  Does it take 2 hours or 10 mins to get to combat?  

How long do engagements last?  Are they 2 hour fights or 30sec fights?  

Realism?  Can an infantry man kill a tank with a grenade (BF1942 anyone?) ?

Is there a sort of ingame points sytem?  Accumlated score or experience factor to determine what you can and cannot use?


Thanks


1)   I’m on DSL, Don’t know…
2)   Depends on situation. It can range from 2 hours to couple minutes. During defense you can find action quickly. Offensive maneuvers take time.
3)   Battle between towns can range for days. Battle between units is very fast.
4)   Armor is simulated will enough. With new update British side got a rifle grenade which can penetrate armor if hit in right spot/ at correct angle. With regular grenade you cannot kill a tank. Infantry unit “Sapper” can kill tanks by placing explosives (must be placed in “sweet spot”).  
5)   Point system is based on returned mission / kills. If you kill someone and return to base, you gain points toward next rank. If you die no points for you. With higher rank player gets better units.

Offline Lizking

  • Parolee
  • Gold Member
  • *****
  • Posts: 2502
An Unbiased Opinion of WWIIOL
« Reply #8 on: March 22, 2004, 07:08:52 PM »
Dunno about the dialup.

You can be in action within seconds, but you will probably die.

My average mission is probalby 20 minutes, but I do some that are several hours long.  That is just me, I like to commando around doing recon and trying to sneak up on emplaced guns and tanks just as much as racking up kills in frontal assaults.

Regular grenades can kill the tank commander if he is unbuttoned, but not hurt the tank.  The brits do have an HEAT grenade that is rifle launched, but it is pretty hard to get a kill with it and you have to be REAL close.

Yes, rank lets you get better toys, and there is an extensive scoring system, if they ever get it working right.

Offline muckmaw

  • Gold Member
  • *****
  • Posts: 3874
An Unbiased Opinion of WWIIOL
« Reply #9 on: March 22, 2004, 07:15:36 PM »
Can I link up with someone to do some cool missions...so far, I've been shot 11 times, been mowed down by a tank twice and blew myself up in classic Jihad Fashion with my own grenade.

I am a real team player, just keep the explosives away from me and we'll get along fine...

Any takers?

Offline acepilot2

  • Silver Member
  • ****
  • Posts: 886
An Unbiased Opinion of WWIIOL
« Reply #10 on: March 22, 2004, 07:20:41 PM »
what side are you? (axis here)

Offline TheMadOne

  • Zinc Member
  • *
  • Posts: 14
An Unbiased Opinion of WWIIOL
« Reply #11 on: March 22, 2004, 07:25:28 PM »
hmmm.... might have to give WW2OL a test drive.  Might fill the hole in my FPS needs.  I used to play Day of Defeat religiously, until they switched to steam, at which point it ceased working.  And I am waiting on them to tweek CoD with a patch or two to remove some of the arcade-ish gameplay.




Edit:  By the way, what's the WW2OL website?
« Last Edit: March 22, 2004, 07:32:13 PM by TheMadOne »

Offline acepilot2

  • Silver Member
  • ****
  • Posts: 886
An Unbiased Opinion of WWIIOL
« Reply #12 on: March 22, 2004, 07:31:36 PM »
if you love realistic games/non-arcadish games wwiiol is the game. If you liked games like americas army for its realism and didn't mind sometimes slow moments,, then you'll probably enjoy WWIIOL

Offline LWACE

  • Parolee
  • Copper Member
  • **
  • Posts: 319
An Unbiased Opinion of WWIIOL
« Reply #13 on: March 22, 2004, 07:36:15 PM »
Sounds pretty cool, i might give it a try. Do they have snipers?

Offline Russian

  • Gold Member
  • *****
  • Posts: 2992
An Unbiased Opinion of WWIIOL
« Reply #14 on: March 22, 2004, 07:37:03 PM »
It's very hard to classify WW2OL as a FPS. If you are looking for fast DoD /COD action then you will be a disappointment