Excellent comments! I suspect tho that if the icon system was completely customizable what most flyers would select is what we have right now.
I like the 'display bottom' option.. execpt for the icon vanishing as Dingy pointed out.. if i'm the hunter. If i was the hunted; well hell yes! Gimme the bottom Icon!
Frankly; I've become so used to switching from plane type to name for friendlies to update my SA and as a result I have become dependent on this new feature to establish my tactics & strategy going into and during big furballs that NOT having it would really disrupt my game.
Another good indicator of just how poorly our monitors emulate real life view recognition.. I know most WWII planes from any of their three views with almost 100 consistency.. and can identify 'em with absolute certainty till I get in the sim. Then I look over at Dingy; D2 out and can't tell what he's flyin till I switch the icons. Yet I can clearly identify general aviation and military types easily at 4 times that range in real life.
Yep, I think type icons are critical to gameplay but would not mind having the range for identity reduced to about half the range they are now.
I also agree that the size of the icon should be reduced.. but suspect again that this is a playability issue.. some poor joker with 1024 rez on a 14" monitor will not be able to read the icons at all if they were smaller.
All in all; a significant change in Icon structure would result in as much disruption as a flight model change. After 4 years of brand W flight; the icons here seem "right" but I realize thats just because it's what I'm used too. Fading Icons; range bars; icon placement options and reduced plane type range for enema all sound good tho; and giving it a try while in beta is the time to do it!
Great posts! Enjoyed this thread!
Hang
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PALE HORSES
"I looked, and behold; a Pale Horse, and it's riders name was Death, and Hell followed with him" Rev 6.8