Author Topic: Well, the game I loved is dead and gone.  (Read 12384 times)

Offline Siaf__csf

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Well, the game I loved is dead and gone.
« Reply #30 on: April 21, 2004, 02:10:38 PM »
WAAA!!:rolleyes:

Thats what you told us rooks for 8+ months. Enjoy!

Offline hitech

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« Reply #31 on: April 21, 2004, 02:38:27 PM »
I would sugest that it is you who changed more than the game urchin. Very simply you showing clasic burn out, your not having fun any more and searching for a resone why. And you come up with that it is the game that has changed from it's "Glory days".

You wish you could sit at your computer and get lost in the adventure of air combat. But now you sit down, the out side world is no longer totaly shut out,hours of playing no longer seem like ten minutes, little things frustrate you  like your plane getting killed by someone you have never heard of.

Funny thing I have been hearing this exact same thing with different games and  different resones since I started playing AW almost 15 years ago.

What in my view happens is that eventualy the challange ends with any game.Nothing much new for you to learn or do. It's at this time the searching for why your not having fun sets in. And the game is blamed for not giving you the fun you used to have.


HiTech

Offline Virage

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« Reply #32 on: April 21, 2004, 02:41:41 PM »
Players that are upset by the horde ...

take your squad and start a new fight.. away from the massive green conga line.

But it might affect your k/t ratio.. ohh noo.
JG11

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Offline lazs2

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« Reply #33 on: April 21, 2004, 02:46:38 PM »
urchin is not wrong... it has changed for whatever reason... probly "missunz" and "win perks" and maps like pizza sucks being added..maybe the influx of newbies who really think that it is better to be bored than to be killed...  i don't know.

It is not impossible to find fun but it is harder than ever and less frequent.   my time online is cut by at least half.   The CT seems like fun in comparisson a lot of times... people there at least mostly fight in one or two areas when they are few in number so that there is more action that on a 550 player MA map where.....

80% of the fields are 4 sectors away from the fight...  10% are being capped or about to be capped by a huge horde... another 10% have had the cv sunk or are down to 25% fuel.

this is just wonderful fun stuff if you think a peeee 51 is a fun plane.   otherwise... you will be bored to tears.

lazs

Offline Batz

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« Reply #34 on: April 21, 2004, 03:04:55 PM »
Urchin maybe "burned out" but he’s has a point. I think anyone who’s been around for a while saw the shift from "air combat" to "territorial combat" (i.e. building battling).  

It may have been that with the price reduction and the end of AW that large numbers of new players were never assimilated into what was previously an "air combat" game. But it’s at this time I saw the major shift from air combat to the horde.

The main jumped from 150 - 200 to over 500 folks and there really wasn’t any method to train new guys who came in and wanted to "help out" and "contribute". They learned habits like suicide as a tactic (you hear it all the time "I am dead but at least I got the fuel tanks").

Clearly AH is successful as is. But for the dinosaurs like Urchin there just isn’t an mmp "air combat" game out there. TW has no one flying it; WBS never had more then 50 - 60 guys at peak last time I checked. The Combat Theater is a mini main with a more restrictive plane set.

I play allot of FB but its no replacement for the early pre $14:99 AH. There's too much "downtime" in WWIIOL. So anyone still desiring a good fight gravitates back AH. There just isn’t anything else out there.

Offline SlapShot

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« Reply #35 on: April 21, 2004, 03:06:57 PM »
I think I know the impeteous that lead Urchin to start this thread.

Basically, and I feel the same way, but don't get as upset as he may ...

When engaging an enemy 1 v 1 or 2 v 1, at a disadvantage or on equal terms, and with hard work and determination/skill, you begin to gain an advantage, and your opponent decides its time to "get out of dodge" ... for what  I ask ?

Because your plane is somewhat shot up and you can't continue on fair ground ?

Thats cool. No sense in trying to fight with one arm tied behind your back. Chances are your not going to make it anyways.

Because its more realistic ? ...

Yeah right ... remember, this isn't real. Nice try. When you die, you get to start all over again with a brand new body and a brand new plane , all for $15 a month ... ain't HT wonderful !!!

Because your score will suffer ?

OH MY COD !!!! Outisde of the "Top Gun" competition that HTC sponsored, what has your rank really done for you ? New car ? ... discount on a new car ? 50% off a McDonalds ? More like ... zip ... zilch ... nada ... NOTHING !!!

Because somebody might humiliate, make fun of you ?

I think that this is what drives people to run. Its a natural reaction.

Channel 1 is overloaded with humiliating and derogatory remarks constantly. Smack talk abounds continuously. Calling "BS" is never ending. Accusations of "cheating" and "hacking" never stop ... all because you got killed !!! Boo Hoo !!! Waaaaaaaaa !!!

The so called "vets" or "better" players (not all of them) very rarely send a <>, win or lose ... especially if they lose a fight. I am not talking about getting picked while engaged, I am talking a good fight ... 1 v 1 - 1 v 2. And its not just the vets ... the amount of <>, good fight, good kill, nice moves, etc. are so lacking, it not even funny.

Most times, if you do get a response after a win it's some lame azzed excuse or they call "BS" or "you lame azzed LaLa dweeb" or "next time don't bring your ****Fire" or "that loving impossible, how could your catch my (lower and slower) ".

If your a "smack" talker or one who constantly whines about how you died and can't understand why ... its you that are changing the face of AH, and its you that should be held responsible for the timid gameplay.

If you don't have something nice to say ... then STFU ... and leave the bandwidth for those that do.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Wanker

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« Reply #36 on: April 21, 2004, 03:32:08 PM »
OMG, lazs  actually admitted to having fun in the CT? Now I know that something has changed!

Hey lazs, you going to the con this year?

Offline Sikanauta

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« Reply #37 on: April 21, 2004, 03:35:09 PM »
Quote
Originally posted by hitech
I would sugest that it is you who changed more than the game urchin. Very simply you showing clasic burn out, your not having fun any more and searching for a resone why
HiTech


I agree with HiTech with this.  I started with Warbirds about 1996.  Since then I've had a few of these so called 'burnouts'.

I never even thought I was or would be a good (game)fighter pilot, but I studied and got relatively good using some not so popular planes.  I liked flying bombers a lot, too.

Squads tended to get too organised, though, requiring weekly training - and attendance.  So I quit - and again.  And returned, again and again

Each time I returned The Game had chanced.  New features, but of course a lot of new new players.  Change of tactics.  Usually the "fun" of having some "chivalry rules" was lost.

Last time I played AH I had a lot fun flying a basic Zero/C202/Hurricane against flying hordes of Corsairs/P51s/Fw-190s.  Died a lot, but had fun, but got bored...

Tanks, ships and Flak were fun, too.  I think I'm ready to rejoin AH - maybe...

BTW, hordes of superior fighters attacking the enemy was quite normal practise in WWII (European and Asian theathre in 1944-45) - and still is.

Offline Waffle

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« Reply #38 on: April 21, 2004, 03:42:41 PM »
I have to go get a haircut.....but will be back to post on this subject later :)

Offline airbumba

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« Reply #39 on: April 21, 2004, 03:54:16 PM »
Quote
Originally posted by humble
[B It's reaching a point the $150/hr (cost of my time) simply doesnt wash anymore...almost rather go make money then goof off...sigh... [/B]


Are you a hooker?
I used to be a fatalist,
but that part of me died.

Offline Kutt

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Well, the game I loved is dead and gone.
« Reply #40 on: April 21, 2004, 03:54:45 PM »
I'm back after a about a year layoff as well. The game has changed. There are more options. Normally this is a good thing in a game. From the perspective of some, the additional strategic elements probably do add a lot.

All I ever wanted was a good dogfight. I wanted to take up a P-47, F6F, or F4U and put holes in the enemy. I just don’t care who wins the reset. Tell me where the fight is at, and I’ll up the Hellcat and see what I can do. Who captures A1 has always been meaningless to me. I want to pull a bogey off of a friend’s tail so they can nurse their bird home, or fight against someone who really knows how to make their ride move. Hopefully, after the fight, give you the salute and tell you where you went wrong.

I think in the early days more people had their favorite planes. They were on “crusades” to prove that their bird was the best. I can remember Frenchy in his P-47, Torque in the F4U, Mathman in the F6F, great Luftwaffe squadrons, and a host of other great pilots.

I think you have a lot of people who play the game that just want to know what the best plane is. They don’t get the same enjoyment from mastering a less than perfect bird, as they do getting a higher score.

In the final analysis there is nothing wrong with either style of play. You pay your money, and you have fun how ever you choose. To those that may get burnt chasing scores, I would recommend picking up one of planes you just like. Stop looking at your scores or the resets, find others that like the plane as much as you do. Fly with them often.

Start a crusade.

Fly a radial.

Offline Hajo

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« Reply #41 on: April 21, 2004, 03:56:34 PM »
Made a comment in the MA yesterday.

Comment was " There are fewer and fewer of us that have been here 4 years or better"  Only reason I come is for the few that I've enjoyed for the past 4 years or so.  Those include Wilbus, Ecke, Apar (now Dutchie) Hazed, Ripsnort and the veteran AKs'
not to mention Pepe.  I also fly because of the great guys in the Old Turks.  BOPS and Hornets great guys also.


A few of the vets online. Nexx & Ecke included responded. They both agreed.

I really don't know if my participation isn't as ambitious as it was because of the same old same old......or whether I'm just bored  somewhat with Flight Sims in general.  IL2FB AEP has piqued my interest.....have a TrackR2 in the box and as of yet I haven't installed it.  I've had it for a month...and there it sits.

The one on one fights are few and far between now...they were a regualr feature of AH 4 years ago when the numbers were in the 100s' instead of the 4 to 500s'.  I always enjoy a one on one...and evenly matched in numbers fights.  But surviving when scads keep coming in after being shot down 10 minutes ago leave you low and exposed as you're finishing up an exhilarating low twisty turny in a Jug or whatever.  In reality they would never be able to return to the fight unless they survived.  But what can ya do?

Really don't know a solution....wish I did.  Still love WW2 aircraft and the excitement of a great fight.  Not the attempted HO, run, or reverse the HO and the enemy augars.  Or the two on 15 and trying to keep enough E and speed to counter the 15.
- The Flying Circus -

Offline fabkebab

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« Reply #42 on: April 21, 2004, 04:12:00 PM »
I have had great fun recently in the H2H arenas -
You dont have the sense of being part of a big community, but there is always a new map to choose, and always a small. friendly group of people to fly against in any given arena.

Perhaps the best aspect is that people are there to fight - You dont get so many people running away- perhaps its becuase the skill level is normally lower than the MA (which tends to make people in tempests turnfight with zekes etc), but also there are no stats to worry about and no scores which keep a running tally over a months worth of fightting. Its liberating, the action comes quickly, and its darned good fun.

Another great feature of some of these arenas is that the airfield is positioned on the edge of a cliff or on a ridiculous plateau - You already have a reasonable amount of alt without having to spend 10 minutes climbing.

I would reccomend a spell in the H2H arenas to anyone who feels burned out

Offline humble

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« Reply #43 on: April 21, 2004, 04:46:41 PM »
Quote
Originally posted by airbumba
Are you a hooker?


I wish....gee payed for having sex:aok

besides all my escort friends charge more than that...

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Offline Rolex

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« Reply #44 on: April 21, 2004, 05:01:32 PM »
Urchin was throwing a tirade on channel 1 before he posted this. Why, I don't know, but my guess is that Pizza contributed to it. There were only about 85 people on at the time and Pizza for 85 is slim pickins.

I think Hitech is right about burn out, but the one thing that has changed is Pizza. I think many more peole are annoyed about Pizza than post here about it. I rarely see any channel 1 whining when Pizza is not up.

It took a long time for Hitech to come around to the thinking that night time irritates customers more than not having night does. I hope he'll come around to the thinking that Pizza is irritating to more customers than not having Pizza in the rotation would be.

Pizza is just an unnatural mix of textures and is a hard map because the texture colors can give you a headache. The icon colors have to be be changed because they are unreadable and it's almost impossible to find a color that works across the map.

A new base numbering system using grid coordinates as part of the field designation would help immensely to ease the irritation factor. For example, an alpha-numeric grid so field A-G11 is an airfield in grid G-11. V-J7 is a vehicle field in J-7 grid. The kneeboard map is unreadable. Anyway, I'm repeating what everyone already knows...

The only thing more irritating than Pizza is the increase in racial taunting and trash talk on channel 1 and on local vox. It really is getting low class. Trash talk done with a little class and humor is always fun, but not the vein-popping-out-on-the-forehead-type of wackos we see more of now.

The game has nothing to do with it; it's all part of the new trash-talk American culture and there is nothing Hitech can do to fix that.