Originally posted by MoRphEuS
it doesnt matter what I think.
Of course it matters what you think. You're an AH customer, aren't you? OK, maybe you've got your dad paying the bill, but let's skip over that!

All the gameplay scenarios you describe sound like the sort of thing I avoid on the small maps and/or US Prime Time. Looking through the various threads that have been posted, USPT seems to be the ganging hour.
Don't blame the map. Looking at threads like
Urchin's thread, it becomes clear that the game has changed in the past two years. Actually the game hasn't changed at all, but the
way people play it is very different. And people seem to have adopted the mentality of using the best plane for the job at all times, numerical supremacy smashdowns and pork-n-auger.
But it isn't always like that. On Monday afternoon I had an excellent session against Taki's squad. I believe Taki is Japanese so it was late evening for him. Some of the other guys might have been Australian/NZ etc. Read about it
here.
In eliminating a number of attributes to be found on the small maps, Pizza opens up other opportunities. The front line is spread out, so people have a larger choice of front line combat points instead of only one or two. So folks are not compelled to fight in some mindless arcade furball. That battle with Taki's guys took place between 201 and 215. We had to fight it out upping from 215, which was about 4K lower than 201. As they pushed us back, the fight was
between the bases instead of
overhead the bases. When things weren't going our way, we had to fight it out like men - and not use Plan B - the dweeb copout option of upping LA7s from a base 1½ mins from the one being attacked and coming in to vulch. We lost 215, but there were lots of
s all around. A very gentlemanly occasion. We were just lucky that our CV was sailing up the river just then, so then we had another bout! We eventually got 215 back.