First let me say that it doesn't HAVE to suck, there are many very good things about it, some of them revolutionary. I also post this not because I do not like AH, but because I DO like it, and want to be able have fun in the skies of HTC. You can argue with the importance of my points, but you can not argue with my logic.
What makes AH suck:
1. Inflight radar.
2. toejamty clipboard map.
3. Super bomber fire control system.
There are other things I do not like, but they are personal preferences, whereas these are things that make this a game, not a simulation.
Here is my argument for the things above:
1. The best rebuttal of this that I have heard is that it simulates the rudimentary radar, sound and observer stations of the period. I say that the perfect transmittal medium of the radio buffer simulates those things; inflight radar has no basis in real life before AWACs took flight.
2. In bombers, there is a person that does exactly what the (WB) F1 maps does. In fighters there are railroads, roads and identifiable features that allow a pilot to, more or less, pinpoint his position. The strip map he carries on his knee bears no resemblance to our clipboard map.
3. The idea is that we SIMULATE WWII air combat. The theory that AH's B-29 fire control simulates this better than a computer controlled otto is simply silly. I know, I know, airborne AI killing you sucks, but, well, how come it is OK for the field acks? Same damn thing, if you ask me, and not on point in either case. We accept many things in the name of immersion and this is one of those things that we simply have to accept: An AI otto simulates discrete gunners better than one guy aiming all of the weapons(at least till we get the B-29).
In closing, please DO consider this a whine, but not a slam. I want to fly in AH, as well as drive the PT boat, but I also demand a little more simulation than it offers right now.
Lizking