A thought first :
The annoying fact for me is not the fuel mult wich can stay as is
even if it can be discussed at vitam eternam look at this
thread for more information.
If it stay as is it's not a problem but more a context I've to manage like others.
The really annoying part is the correlation between field fuel level and fuel loadout.
I'll introduce another mecanim than the one used currently:
- If you want to have DT you
have to take 100% internal fuel - The field fuel percentage will represent now in my proposal a quantifiable amount of fuel availlable
at field and is not linked to the loadout you want.
Example (real values are to be determined)
125% = 500 Gallon
100% = 400 Gallon
75% = 300 Gallon
etc ...
- The hangar fuel percentage will represent a percentage of the amount availlable. It represent how much fuel you want in your plane.
Examples (real values are to be determined)
Field is at 125% (500 Gallon)100% loadout -If your plane is a long range fighter you got 400 g
-If your plane is a short range fighter you got 300 g
Because you can't put more in your plane (obvious no ?

)
50% loadout- long range fighter you got 200 g
- short range fighter you got 150 g
Field is at 75% (300 Gallon)100% loadout - long range fighter you got 300 g and
only 300- short range fighter you still got 300 g
50% loadout- long range fighter you got 300 g
- short range fighter you got 150 g
Field is at 25% (100 Gallon)100% loadout - long range fighter you got 100 g
- short range fighter you got 100 g
50% loadout- If your plane is a long range fighter you got 100 g
- short range fighter you got 100 g
Now there is the problem of the bomber they need a huge amout of fuel the only solution
I see is to have different fuel reserves for fighter an bomber.
It make sense we already have different hangar for bomber and fighter.
If this is implemented I don't see the need to forbid fuel porking
Critics anyone ?