Does that work that way bozon?
Seeing how the range indicates "0" when you are very close to an enemy plane, I've always thought that;
0 = 0~200 yards
200 = 200~400 yards
400 = 400~600 yards
600 = 600~800 yards
...
and so on.
...
Anyway, as for my part Justjim, I've learned that there's no real way to 'adapt' to this thing.
By 'adapting' to the new gunnery, it means getting used to whatever differences it holds so that the hit rates are back as high as AH1.
Frankly, I'm ready to accept that there's no going back to AH1 hit rates no matter what I do. Basically, now I take the lower hit rates for granted(I accept that I suck that much).
To kill something, I must go in average 100~200 yards closer than I used to do in AH1. It wasn't too difficult to kill stuff at 300~500 yards, but now in AH2 I go inside 300 yards no matter what I fly. In the case of the German 30mms, I can't hit it at further than 200 yards(the '200' range notch), so I have to go in until the range shows '0'.
Now this works both ways for me so it isn't necessarily all frustrating. I can't hit jackshi* at mid-ranges like I used to, but most of the average pilots like me, also seem to not be able to hit me at those ranges - so all in all, it feels more reaslistic, and I like it very much.
I mean, when's the last time you've accelerated away from a Spitfire behind you at 300 yards or so, at a co-E situation?