Withthe new fuel burn feature...fuel porking would be three times the b1tch it was b4. If we had the old model you would NEVER see 1/2 the planeset beause of its 'short legs'. Only problem is that a valid stratigic target is now useless, thus moving more into the air-quake mode.
Perhaps if fuel was a two-three pronged issue:
porking field fuel would only effect available fuel if the road/bridges leading too the base were destroyed and/or the refinery in the 'zone' was at 50% or less or something
It would require a rework of some targets, but I think it would prevent the easY fuel pork, while maintaining it as a strtegi target.....oh and make it so fuel is always 100% for countries with fewer than 5 bases or some such thing.
when did b1tch become bad word? We get blood on the canopies and cant use such a common non vulgar word...geez