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HT, fps hog
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Topic: HT, fps hog (Read 213 times)
whels
Silver Member
Posts: 1517
HT, fps hog
«
on:
July 01, 2004, 11:13:05 AM »
HT,
i think the trees are being a big fps hog to planes in the air, like the sheep fields were in AH1. aynway to cut tree graphics down or out when planes say go above 5k? i know when im over
a huge grove of trees my fps takes big hit.
whels
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Engine
Silver Member
Posts: 1195
HT, fps hog
«
Reply #1 on:
July 01, 2004, 11:17:47 AM »
I was having performance hell, until I tinkered with the ground view distance slider. Apparently that's the biggest performance limiter. Once I changed that, I could actually run at 1024 skins and higher detail.
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Octavius
Skinner Team
Platinum Member
Posts: 6651
HT, fps hog
«
Reply #2 on:
July 01, 2004, 11:26:57 AM »
??
Shift - F2 automatically eliminates ground clutter above a certain altitude already.
But it also limits GV spotting at the same time.
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octavius
Fat Drunk BasTards (forum)
"bastard coated bastards with bastard filling? delicious!"
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