Author Topic: Con trails above ~ 25k  (Read 166 times)

Offline hacksaw1

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Con trails above ~ 25k
« on: July 07, 2004, 01:04:53 PM »
It may seem quite foolish to suggest, since much of AH ACM is below 15K, but as someone who enjoys taking B-17s to altitude, the missing con trails above about 25k are disappointing. Bomb runs at 30k are actually fun. Who knows, con trails might even draw more of the fight up to the altitudes of ETO warfare. In conjunction, a few high alt spawn points would eliminate the hours of climb to cruising alt for bombers.

Also thought that a parameter could be devised to enable crashed planes to leave an impact mark or crater (depending on the angle of descent) as well as some debris for a minute or two until the "salvage crew" collects the aluminum. The "ball of fire" exit reminds me of an arcade and degrades my simulated combat experience a little.

The buzzing reed stall warning works great, but reminds me of a Cessna 172. Might there be any way to configure in shuddering at those early stages of stall?

Might also consider wing-tip votices during tight turns over water at low altitudes. And if you really want to get tricky, I've seen photos of an idling Hellcat ready for a carrier lauch, and the prop tip vortices leaving a corkscrew trail around the fuselage.

Probably all the above requests require too many compute cycles for the program to run efficiently. But I want to say that of the various sims I fly still think AH is clearly the all-around best. Good work.

Offline 214thCavalier

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Con trails above ~ 25k
« Reply #1 on: July 07, 2004, 02:00:47 PM »
Cure for your stall sounds.

http://www.uni.nildram.co.uk/dlfiles/stall.wav

Download and place in your Aces High sound folder AFTER you rename the original stall.wav in case you want it back.

Although why anybody would want to use the original stall sound is beyond me.