Author Topic: CV Wussies in command  (Read 851 times)

Offline Dago

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CV Wussies in command
« on: January 04, 2001, 05:19:00 PM »
I am getting frustrated by these CV wussies who take command of a CV and won't take it on the attack.  They spend all thier time circling the port, or running from a fight.

CV groups are instruments of war, made to attack!

No battle, no war is ever won by spending all your time running or on defense.  You win fights and take bases by attacking!

Patton was quoted as saying "fixed fortifications are a monument to the stupidity of man".  He understood that to win a battle or a war, you must attack.

Imagine if with the onset of WW2 after the Pearl Harbor attack the United States Navy had just had its carriers circle Pearl Harbor?  The war would have ended up very differantly.

Its not strategic to be a sitting duck. If we learn anything in this game, it is you cannot stop a determined attack with defense.  But, you can stop it by attacking the field it comes from.

What I am getting at with this rant, is this, if you dont have the guts to take the CV in harms way, please dont take command of it.  

Dago
"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"

Offline mason22

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CV Wussies in command
« Reply #1 on: January 04, 2001, 05:34:00 PM »
if you're ranked higher than they are...kick them out  

Offline Westy

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CV Wussies in command
« Reply #2 on: January 04, 2001, 06:30:00 PM »
 It's not as simple as pulling rank.  A major problem is a faction of players who will capture an enemy fleet and "hide" it so the enemy can't find it and take it back. To me thats total roadkill. And I said as much so when online the other night. If I'd been on longer I would have taken the fleet and steered it into harms way. But, huh? Give me a break. Use the damn things. Or just keep your hands off them. If you think it's cool to hide them or are afraid to get the paint scratched in combat then you have no business playing with the toys in a "war" game.

 My .02 anyway.

-Westy

Offline Nash

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CV Wussies in command
« Reply #3 on: January 04, 2001, 06:41:00 PM »
Ah!

I was *wondering* what the rational could be for not using them to attack....

Hiding them???

My god man.... that's rediculous.

Offline Maverick

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CV Wussies in command
« Reply #4 on: January 04, 2001, 09:13:00 PM »
Believe it or not, the same people who think gangbanging a country to one field would LOVE to do this.

Random arena resets, the way to avoid keeping a side on the ground.

Mav
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Offline iculus

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CV Wussies in command
« Reply #5 on: January 04, 2001, 09:33:00 PM »
If the fleet's port is in enemy hands, it might be worth being less agressive with the fleet.

Offline Dago

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CV Wussies in command
« Reply #6 on: January 04, 2001, 10:05:00 PM »
I agree, that if the CVs port is in enemy hands, it would be a good idea to excerise caution. But this isnt what I am talking about.

These big wussies are cowering with the CV under their control when thier country still owns the port.

Some of the most fun I have had in AH recently have revolved around cv -vs - cv fight.  PTs all over the place, guns blazing, planes flying. It was great.

But lately it seems impossible to get a good fight going because the CV commander got scared, not having the stomach to fight.

Worst thing that can happen, the very worst, is you lose the CV.  That just means you step up and take it back.  It isnt impossible. What good is a CV group if you are afraid to put it into action???  Kinda like buying a new car and keeping it in the garage forever so it wont get dirty.

Worst of all this is that these guys who wont take the CV to the fight prevent the other players from enjoying the navy addition to the game.

Dago
"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"

Offline SKurj

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CV Wussies in command
« Reply #7 on: January 04, 2001, 10:42:00 PM »
CV's never fought in sight of each other in RL.  Combinin a flight sim and carriers, "realistically" played would resemble Midway.

Perhaps when more ships are added we can have some non carrier fleets  

AKskurj

Offline Maverick

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CV Wussies in command
« Reply #8 on: January 04, 2001, 11:49:00 PM »
Saw a wonderful example of fleet mismanagement today. A single player who had control of both fleets and put them together. Since this player has a high rank no one could do anything about it. Both CV's in formation on one side of the map. No one who wanted to use a fleet activity on the rest of the map could do so. It left the HQ totally exposed.

There has to be some way of determining who will control the fleet as long as players can take them over. I understand HT using the idea of rank. Those who have much time to dedicate to playing get the perks, in this case the fleet. Why does one person have the ability to take BOTH fleets simultaneously?

HT can we limit this???

Mav
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Offline Grizzly

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CV Wussies in command
« Reply #9 on: January 05, 2001, 12:25:00 AM »
Can't the squad leaders get together with the CV commander to plan for the use of the CV fleets?

grizzly

Offline Torque

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CV Wussies in command
« Reply #10 on: January 05, 2001, 12:49:00 AM »
     
Quote
Originally posted by Maverick:
Saw a wonderful example of fleet mismanagement today. A single player who had control of both fleets and put them together. Since this player has a high rank no one could do anything about it. Both CV's in formation on one side of the map. No one who wanted to use a fleet activity on the rest of the map could do so. It left the HQ totally exposed.

There has to be some way of determining who will control the fleet as long as players can take them over. I understand HT using the idea of rank. Those who have much time to dedicate to playing get the perks, in this case the fleet. Why does one person have the ability to take BOTH fleets simultaneously?

HT can we limit this???

Mav

Yes Mav13 how did I know you would run here and post your whine.I guess you are still mad at me because of my slapping you around endlessly in TA.

1.You were the only one whining that the CVs were grouped together. The TG was steaming north splitting 7 and 12 in support of a concerted effort to attack knight HQ which at least 15 AC were involved in. But you wouldn't know that because you were too bz crying on country channel

2. Nobody ask me to give up control of a CV. Plus I kept asking over country channel where they wanted the CVs to go.

3. The CVs where north of 18 three days steam from our HQ Duh!. I had just returned from a fighter sweep up @ 35 to regain our other Port and protect our HQ, where were you since you were so worried about our HQ?

4. I have 15 hours logged you have 8 hours. maybe learn to fly better and improve your rank. Not like you did in TA staying high and waiting for ppl to furball out then only to jump on the last AC standing when it had no E and was low, atta gurl.



[This message has been edited by Torque (edited 01-05-2001).]

Offline Torque

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CV Wussies in command
« Reply #11 on: January 05, 2001, 12:53:00 AM »

One more thing Mav13 kiss my                    




[This message has been edited by Torque (edited 01-05-2001).]

Offline Saintaw

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CV Wussies in command
« Reply #12 on: January 05, 2001, 01:11:00 AM »
"CV"...."Wussies"...
Dang, another word I got to remember  

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Saw
Dirty, nasty furriner.

Pepino

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CV Wussies in command
« Reply #13 on: January 05, 2001, 02:38:00 AM »
Sometimes CV's have to be on the defensive. If you see enemy fleet is IB your port, you better keep yours near. If the enemy see your fleet near your port, he better get away... It's the same capped field respawning issue, only at a much larger scale. Have no sense at all attack a fleet protected port.

Having said that, CV's are a very powerful striking assets, and they have to be used (IMHO) accordingly. And 2 TG's working together are a hell of a threat.

OTOH, what I would restrict is a single player controlling more than a TG, except if nobody wants control.

Anyway, TG success depends basically on coordination, communication, and common sense designating targets. I try to communicate course changes, and announce targets when I command CV's. No problems so far. And naval warfare is being a LOT of fun.

All in all, I like a lot how CV control is implemented. It will never be possible to have the perfect management system, but OVERALL rank system:

  • Increases playing time: good for Htc & good for us (more players online).
  • Encourage flying all kind of mission: good for environment, as confronts pilots with all situations. Maybe next time somebody WILL actually go on a buff escort or a CAS mission, instead of just stay up in his perch.

Cheers,

Pepe

Offline -duma-

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CV Wussies in command
« Reply #14 on: January 05, 2001, 06:39:00 AM »
He who fights and runs away,
Doesn't have to wait five hours whilst the damn CV chugs its way out of the port towards the enemy lines for five hours.