My thoughts on Indy-Tanking;
Gunning at Indy speeds is much harder than at 24 mph, the gun and sight shake all over the place. I have been averaging about 2 or 3 AC kills from a Flack Panzer at normal speeds. I had one 2 kill Indy sortie, and maybe 2 or 3 one kill Indy sorties. Most of the Indy sorties that I did last night ended in rollovers, endows, or getting whacked by an enemy AC. IMHO, Indy speed gives an Osty no advantage against AC.
Indy-Tanks seem a bit easier to kill than their snailesk brothers. Knock a track off and she cartwheels or endows. (BTW Hang, did you bust my track with 50 cals? I never saw you. If so, <S> dude.) I have yet to chase and Indy-Tank/Osty, but I did a lot of hunting at 56-27. I found that I would often get big multi kill sorties against attackers while I was in a Spit, Tiffy or Panzer. The AC also has the choice to engage or not, until someone finds a bug that allow Osties to fly.

Indy-Tanks obviously have a huge advantage in being able to get to a field in very little time, as little as 3 min. Prolly the main reason why they should be removed.

I really would like to see this bug remain, perhaps in the TA if possible? Or maybe a special dweebs only arena.

If you haven't tried to Indy-Tank, do so off line or in the TA before the patch comes out. It's the funniest dang thing you have seen online yet.
eskimo