Originally posted by Kweassa
How big is your monitor compared to a real plane cockpit? Are you aware that the actual size of the gunsight, is when it is max zoomed in?
If you want to see hitsprites out to that far, then "zoom in" dude. It's still clearly visible when you do that.
"Dude" I cant even see hit sprites/explosions at 50 yards on my FE. You think i make this watermelon up?
Maybe its because i have to keep all Graphic Detail sliders at Far Right (Performance) to keep stutters a little more tolerable?
Yes i know how to zoom and yes i use it. and No it isnt helping.
Originally posted by Kweassa
Or are you asking for hit sprites, which represents a mere pinch of incendiary material tipped on the head of the machine gun round, to be easily visible in your normal view at a distance of 5~6 football fields away?
Answering without the sarcasim. No.
I am asking to be able to see Hits period.
Hits are barely visable at 50 yards on my FE. I can only see them at Point Blank range. Like 30 yards even less.
Originally posted by Kweassa
That would make the 'sparks' created by metallic shells/incendiary rounds the size of a basketball in proportion to the size and distance of the plane. More like a SWAT flashbang than a 'spark'.
Are you saying that's more realistic?
I wasnt the one who brought up How Hit Sprite/Explosions are ommited.
Im not actually arguing whats realistic or what isnt. Except to say that some ppl think the current settings are more realistic. I say that from my angle they are just as un-realistic as before, only now they are different. I just want to enjoy playing AH2. Obviously you and some others are seeing things that i cant. Happy hunting.
Originally posted by Pyro
Basic system requirements for AH2 are as follows: 850 MHz processor, 256 MB memory, GeForce 2 or equivalent video card. You may be able to run it to your satisfaction with a lesser system, but a lesser system will probably not have a compatible video card unless that was previously upgraded.
Do you suppose that the Hit Sprites are diminished when (Graphic Detail) settings are at (Performance) posistion?
Yes they are. At performance settings the Hits are far less visable than at (Detailed) settings.
BTW I play on a 21 inch Cornerstone Monitor.
My video card was upgraded in preparation of AH2.
I have added 256 meg sys ram to bring it to 521 DDR PC2100.
I upgraded the CPU from a 1 gig to current CPU 1.4 gig
all since AH2 went live. Screen stutters are less but still very prevailent. Dont ask the basic questions about background programs running...Sound Excelleration, fire walls virus scan, Bus speeds and so on. I have been over this watermelon countless times. (Im not a new gamer).
If my system cannot run AH2 well enough to see the Hits as some of you do. Then i want the hit sprites larger than they are. Because i am representitive of the portion of the community that are playing on the lower end Pc's that are still above HTC sys req. To make the Hit Sprites more visable wouldnt hurt YOU or those like YOU. But they are hurting those of us in this situation.
Originally posted by Wilbus
Oh if I only had somewhere to post all these movies I have of hit sprites... it would prove Ghosth's point.
Do you think i would see on me FE what you see in yours?
Im certian that i couldnt.
Operating System: Windows XP Pro (5.1-,Build 2600)
CPU: AMD Athlon, Xp 1600 running @1.4 GHz
SYS Mem: PC 2100, 512 Meg, DDR
Video: ST Labs ATI Radeon 9000LE, 128 Bit 128 DDR mem, 250MHz Engine Clock, Omegea CAT 4.5 ATI drivers
Direct version, 9.0b 4.09.0000.0902