Author Topic: WW2OL 2 week free trial is out again. Version 1.15.  (Read 2283 times)

Offline CyranoAH

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #60 on: July 22, 2004, 08:32:39 AM »
Quote
Originally posted by banana
Cyrano and Vulcan, I see your points and I don't dispute them. I've seen the same things you have.

But, let's talk about taking off and landing.   Are you trying to tell me that the ridiculously easy take offs and landings in AH are realistic? Or that they are done better than WW2OL?

I just don't buy it. When I take off in WW2OL, I have to use judicious inputs of the throttle and the rudder to get a smooth takeoff.  Are you claiming that the "Firewall it and forget it" way in AH2 is more realistic?

And then there's landings.  In AH2, it's very difficult to scrub off speed as you come in to land, whereas in WW2Ol, if you reduce throttle and increase to max RPM's, that helps slow you down and allows you to deploy flaps & gear without having to perform flat turns to scrub off speed, as I always seem to have to do in AH.

And what about the sensation of speed when down low? Surely you don't claim that AH does a better job than WW2OL in this regard?


Fair enough, let's discuss this items:

1. Takeoff: I really don't pay much attention. While AH take-offs are very easy, I can't say take-offs in real life are that much more difficult. Even in a nervous airplane such as the Pitts or the Zlin Z-50, you can count to 5 and you are airborne. It is indeed easier in AH than in RL, but then again, in WW2OL I got the 110-rotocopter all too often...

2. Landings: All too easy in AH, agreed, but I can't say I like those in WW2OL. In this case, I'll give this one to WW2OL just for the sake of it :)

3. Speed: I like the new terrain in AH2, but I don't like the sensation of speed at low altitude of any of the two. Of course, it has to do with peripheral vision, so I guess it's a computer simulation limitation.

Anyway, for ground warfare, it's clear WW2OL is the best choice, but for flying, I'll take AH2 anyday.

Daniel

Offline MOIL

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #61 on: July 22, 2004, 03:33:22 PM »
I will agree {NOT that I'm a good in a fighter pilot} that the "air game" in WWII Online is just a bit behind AH1 or 2, but I think here real soon that will change and will be on par with AH.
The ground game in WWII online and AH are not even in the same category PERIOD!
WWII Online's ground is much more realistic and looks great to boot!
I still like AH for it's players and the friends/enemies I have made, but with it's current poor performance, bugs and way too outdated graphics & sound engine it's hard to keep paying $14.95 a month for a beta.

Just a note: Funny that in some of the previous posts there was all this stuff said about the "flight" game and how AH is sooooo much more realistic. Maybe so, but when B26's, Lanc's and B17's are dive bombing on a GV over and over agian:rolleyes:
One has to wonder.


Offline Russian

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #62 on: July 22, 2004, 04:38:39 PM »
1.15 patch is out.

Offline SunKing

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #63 on: July 26, 2004, 01:36:47 AM »
gotta love it..


Offline Furball

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #64 on: July 26, 2004, 04:22:42 AM »
above is the usual LW gangfest that appears on sight of a single hurricane I.
I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

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Offline Furball

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #65 on: July 26, 2004, 04:26:31 AM »
i posted this on squad forum a couple of weeks ago, ill share here too.

--------------------------------------------------------------------------------



So..

I start at the fire base (forward spawn location, like spawn point in Aces High) in an 88mm flak gun, and see a truck loading up for an infantry attack on a french villiage.  So i despawn and get myself a Sub Machine Gunner, in this case an MP40.



We go cross country, with Blenheims aof the Royal Air Force attacking tanks and strafing all around, 109's 110's and Hurricanes are mixing it overhead.  We reach the town unscathed and all pile out of the Opel truck with the battle raging around us.



I run through a burned out church, hit the deck and immediately start taking MG fire from a tank that is blocking the only bridge in town across the river.  I get out of the church and flank round to the left, and get a nice sniping spot with my flank covered by a small berm.  I gun down a french soldier while axis tanks swarm around securing the area.



Unfortunately i myself then get sniped, my firing gave my location away.

So i do the only honourable thing, and come back in armour to get the bastage back :D



I find the town overrun by axis, and the frenchies are holding out over the other side of the canal, axis tanks are getting hit as they try to cross the bridge by concealed AT guns.

I go to get into position to fire across the bridge and suddenly get a near miss from an air attack, which wounds my gunner.  This doesnt prevent me from positioning myself opposite the french depot where the infantry spawn.  The equivalent of the AH spawncamp :D

I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

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Offline Furball

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #66 on: July 26, 2004, 04:27:15 AM »
I land my kills and get a rifleman, I manage to snipe out the commander of an enemy Stuart tank.  I chase after him and put a few stick grenades into him before a german tank hits him with a 37mm shell and he goes up in smoke.



set up position on top of the church, but it seems the battle is won.








And then i had to include this picture, i drove up to the top of a cliff in a Panzer IIIH, armed with the (1940 standards ;)) awesome 50mm gun, and nailed this enemy stuart from about 2500 yards away! his turret had just blown off when i took this picture, you can just see the turret on the right and some debris from it still falling.  I fired a ranging shot and it just sailed right into him, was well pleased :D


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Offline Fishu

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #67 on: July 26, 2004, 04:28:42 AM »
Quote
Originally posted by Furball
above is the usual LW gangfest that appears on sight of a single hurricane I.


I don't mind BF110's.. so easy targets it makes me sick :D

Offline Furball

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #68 on: July 26, 2004, 04:34:00 AM »
yup, i prefer shooting stuka's tho!

Shot both wings off one the other day from bofors, was so funny to watch it just lawndart ! :D


I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

-- The Blue Knights --

Offline United

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #69 on: July 26, 2004, 09:26:39 AM »
Furball, that story reminds me of when I was in Andenne, except I was a French LMG. Didnt have near as much fun as you did.  I sat there for an hour or more until finally a 232 and some infantry started crossing the bridge.  Got that LMG to gun down 3-4 soldiers and then the 232 shot me up.

What handle do you play under and who do you play for mostly?



BTW: great shot in a bofors, since its a 40mm and all.:D

Offline Fishu

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #70 on: July 27, 2004, 06:07:33 AM »
whee.. made a little trial account.. I'm already getting bored to watch the Matilda hordes invade the towns with nothing able to stop them.
Pak36's are just as good as rifles against them, sappering is real hard when theres lots of them.
Tanks have it hard, since only the front can protect from 2pdr and at close it's not much of a cover any more, since matty tends to hold the 50mm a bit better.

Guess I should play allied, at least the QF 2pdr is fun little ATG, since it can kill anything with ease compared to Pak36.
Just gets more insane to be axis player when the RDP goes on -> axis can have .. was it 12 PzIIIH's, since there cant be more than 12 of each -> BEF can have 12 matties, 12 daimlers, 12 crusaders, 12 A13's. (Well, if RDP ever would get that far) -> other panzers are of a little match against Crusader and the daimler sure matches any panzers well enough (unless some idiot uses it the same way as matilda)

Cya WWIIOL by the time PzGr.40 and PaK38 is added.
(why theres no PzGr.40 already is beyond me)
StuG IIIG is a must see though...

but until then, I'm not finding much kicks from WWIIOL axis side.

Offline Wanker

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #71 on: July 27, 2004, 08:34:07 AM »
Quote
Originally posted by Fishu
whee.. made a little trial account.. I'm already getting bored to watch the Matilda hordes invade the towns with nothing able to stop them.
Pak36's are just as good as rifles against them, sappering is real hard when theres lots of them.
Tanks have it hard, since only the front can protect from 2pdr and at close it's not much of a cover any more, since matty tends to hold the 50mm a bit better.

Guess I should play allied, at least the QF 2pdr is fun little ATG, since it can kill anything with ease compared to Pak36.
Just gets more insane to be axis player when the RDP goes on -> axis can have .. was it 12 PzIIIH's, since there cant be more than 12 of each -> BEF can have 12 matties, 12 daimlers, 12 crusaders, 12 A13's. (Well, if RDP ever would get that far) -> other panzers are of a little match against Crusader and the daimler sure matches any panzers well enough (unless some idiot uses it the same way as matilda)

Cya WWIIOL by the time PzGr.40 and PaK38 is added.
(why theres no PzGr.40 already is beyond me)
StuG IIIG is a must see though...

but until then, I'm not finding much kicks from WWIIOL axis side.


Fishu, I play Allies mostly, and every complaint you made is the same I hear from the Allies all the time on the radio buffer. I guess that just proves how realistic WW2OL is. Even the whining from the troops is consistent! ;)

Seriously, though, the only real complaint I have with the German equipment,  is the total unsurvivablility of the Bf-110. I tried to get a kill and rtb safely in that thing for three weeks solid, and was never able to accomplish both feats. I could either get a kill or rtb safely, but not both. That plane is meat on the table to the Allied fighters.

Offline Gixer

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #72 on: July 27, 2004, 08:39:21 AM »
Tried out WW2OL for a while few months back just before the (i think 1.10) release. Didn't take long to realise the air war wasn't much with poor FM low vis range and unstable frame rates over towns.

64 limit is a major pain.

It's pretty much just massive quake like campathon with which ever side rushing to the others town, supress the spawn point with tanks and capture the flag mentality.

Most fun I ever had was in a 2lb'r tanks are fun but as soon as u fire a shot somthing kills you. Usually sniping 2lb'r :-)

And yes I did the squad thing.

Oh not to mention the hours of inactivity at times. Especially when you play off peak.



...-Gixer

storch

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #73 on: July 27, 2004, 09:12:07 AM »
Quote
Originally posted by banana
The more I fly WW2OL, the more I appreciate it's strengths over AH2.  The fact that you're only fighting aircraft from the same time frame(109E's vs. Hurri I's & Spit I's, etc) gives it a realistic flavor that only the AH special events can duplicate.

The sensation of speed is much, much better than AH2, especially when at low at....probably because the terrain and foliage is so much more realistic than AH2.

I absolutely love the DM of WW2OL. When your engine gets hit, it can slowly or quickly deteriorate and start knocking and overheating before it actually gives up the ghost.

Likewise, when you as the pilot gets hit, it can affect you in multiple ways. Sometimes you get hit in the arms or legs, and you lose the ability to push on the rudder bars, or move the stick completely. Or, you may be blinded temporarily.

The visual damage cues when you hit a plane as the shooter, is really cool. Pieces fly off, wings snap off, engines and fuel tanks explode.....it has AH2 beat in the "cool" factor by a mile.

The limited availability of aircraft is a good thing, because it makes you think twice about how much risk you want to take blindly taking on those four 109's in your Hurricane. Sometime, discretion is the better part of valor.

The lack of a direct six view in a correct way to do the six view. You can and will be bounced from behind if you're not very careful about your SA. But, that can work to your advantage when you're out hunting.

The FM is not perfect, however. Just as in AH2, the bombers are able to do manuevers that are questionable at best. I saw an HE-111(which doesn't even exist in AH yet!) last night escape attack by going into a vertical dive and diving to the deck while a Bf-110 covered his escape.

On the whole, however, the air combat has AH2 beat in terms of realism and historical fun. It may not have the "furball" fun of AH, but it is not trying to provide that.


Try the CT on occasion

Offline Wanker

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WW2OL 2 week free trial is out again. Version 1.15.
« Reply #74 on: July 27, 2004, 09:50:54 AM »
Quote
Originally posted by storch
Try the CT on occasion


What a great idea, Storch! I've never thought of that before.

:rolleyes: