It was said:
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Some folks want to play that base-taking game, and some don't. The point here is to figure out a way that all different types of players can have fun in the SAME arena. We don't have the numbers to split the community yet, so we have to think of ways to keep it fun for as many people as possible. Why not come up with a concession like "furball island" (see my post above) so those that want to furball can always do so, and those that want to play the strat game have the rest of the map to play with. Please tell me the problem with that type of setup.
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I'm new here, been playing AW for awhile, and
I really dislike the AW/AH-type arena play.
My big thing is scenario play, and I'm
looking forward to the next one to come
along here.

When I play in the arena, I'm looking for a
few good fights. Although I don't engage
much in the base capture game going on around
me, I have to pay attention to it more than
I'd like. I think a 'furball island' area
is a great idea!
Of course, if we get one, I predict the
whining level to rise dramatically in the
arena. In AW, we had an area in the middle
of the map, much like you're suggesting,
called 'fighter town' for awhile. People
were constantly squeaking about it. The ones
who played there were squeaking at the others
who were constantly 'porking' it, or those
hovering above it, picking off anyone who
was engaged. The people who didn't play
there were always whining that the FT people
weren't playing their base capture game.
Of course, if there's one thing that's common
to all online gaming, it's whining. My
advice is to ignore the whiners, not whine
at them. To me, it looks like there's more
whining about whiners here, than anything
else.
anRky
-Ih8ubb