Redd,
You are right, it worked with 512 textures and 4xAA actually using 166MB of 260 available video memory , but I like the graphics much better with 1024 textures. Back to 1024 with textures preloaded to System memory. Everything ran great for 3+ hours tonight . No CTDs and only a couple slight hesitations in heavy combat over smoking field. I did have a couple timeouts on the preloads though with the TCP switch but I guess that will go away in the next patch. So far, this is the best patch yet for me.
DJ229 - AIR MAFIA