My additional thoughts.
Beaching the fleet in order to spawn LVTs, if so desired, will need to be planned instead of... new name, "Beach Porking" lol
Bases can be shelled from a good distance, no beaching needed.
Beaching CV is way way way too close, F4U needs lots of airspace to grab altitude.
Do you recall my commanding all fleets, in Okinawa, that I was so bashed for? The things that make ya go "Hmmmmmmmmm" !!! I prevented beaching, sinking of F4U CVs and the much b1tched about ACK but still got bashed for doing it!
Last night (and sat night) our mission was to destroy all VHs at VBase 100, 101, 102 and I think 103. Orders were to kill VHs and AAA. After target objectives were met, pilots were free to take out targets of opppertunity...including GVs. When our Fleet came under attack, we defended or fleet at all cost. Was actually fun!
CV downtimes
30 minutes - Squad times from 9pm eastern till 12 midnight seems to have been the standard times for sqaud opps tuesday and thursday nights. Prim time nightly seems to be 10pm eastern till midnight.
By all means, extend fleet AAA down times. Give us a wounded CV to retreat and land on...lol (maybe skuzzy can remodle CV and add fuel and bomb strat like on bases. CVs were not always sunk to be defeated.
In order for squad nights to be at their best, we need the CT Staff's help to reset the arena for squad nights so we can can plan missions to simulate, re-enact that weeks CT Theme. This goes both ways, allied and axis.