Author Topic: MA Flyers  (Read 3100 times)

Offline CurtissP-6EHawk

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« Reply #15 on: August 05, 2004, 04:11:06 PM »
Quote
Originally posted by DipStick
About 100+ players at MOST times and players joining the side with lower numbers upon entering. Period.

I flew there other day for the heck of it. Was headed out because the MA was a joke. Joined the low # side was 21 : 10. Grabbed a SpitV, my plane of choice (it appeared all planes were available for some reason).

Head for the coast at 5k, get jumped by numerous 51s, zekes, 109s, etc.. (all high-alt heros). Fend off a few, get a kill or 2 and then have one 51 pileit running from me, after the usual sad boor-n-z attempts anytime I was engaged.

In the meantime his buddies reup in 51s and they tag team me until they get the kill. One of the 51 pilets calls me a dweeb for flying a 'sissyfire' for the "Axis" side. LOL .. boy now there's some real action and (superior pilets). Needless to say I logged off to play another game.


Musta been the Egypt map

Offline B17Skull12

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« Reply #16 on: August 05, 2004, 04:13:23 PM »
i hated that spit vs. spit.
II/JG3 DGS II

Offline CurtissP-6EHawk

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« Reply #17 on: August 05, 2004, 04:17:09 PM »
Quote
Originally posted by kevykev56
I flew for 2 hours in the CT last night. Was fun to start with but soon the other side was down to 2 players. I dont feel like jumping ship everytime the sides are uneven. I want a sense of loyalty at any arena I play in.


answer

#6....Need more players in the arena.
#7....Need a balanced ammount of pilots.
#9....Advertised special nights in the CT to draw pilots in for a
         taste of what CT is about...IE Sundays...Let rooks horde
         alone!


There is alot of good going on in the CT problem is there isnt alot of instant action for players to want to make the change. I will keep making my way in there nightly until the numbers in the MA stabilize, or I start enjoying the CT better than the MA.


RHIN0


LARGE MISSION TONIGHT. ALLIES WILL BE ATTACKING. 2200 eastern tonight.
RHINO, I saw you in there last night. That was my squadron making rocket runs on the Vbases. Although it was only two of us, it wasnt sqaud night.
« Last Edit: August 05, 2004, 04:19:52 PM by CurtissP-6EHawk »

Offline koda76

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« Reply #18 on: August 05, 2004, 04:21:25 PM »
What I don't like is to be flying with a person one min then getting killed by the same person 5 min later because they jumped sides and know exactly what/where you are going or doing...like you are in a goon headed to capture a base.....out of the blue a con finds you only to see that text when you are killed is a person that was on your side 5 min ago....BS I tell ya!
Or your CV is now under attack because they up on your side  note all of the CV locations then switch and go bomb em.....BS I tell ya.

Offline CurtissP-6EHawk

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« Reply #19 on: August 05, 2004, 04:21:32 PM »
Quote
Originally posted by SlapShot
That almost mirrors my last experience in the CT. It was nothing more that a smaller verison of the MA as far as I was concerned.

Slapshot, that sounded like the Egypt map Egypt vs Isreal. One of those post war maps with mixed planes.

Offline CurtissP-6EHawk

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« Reply #20 on: August 05, 2004, 04:39:18 PM »
Quote
Originally posted by Karnak
It sounds to me like you need glasses, or new glasses if you already have them.

The color of an automobile (much smaller than even the smallest WWII fighter) is easy to see at a mile.

Telling a twin engined aircraft from a single engined aircraft at two miles doesn't even require concentration.  It is simply casual data.

More to the point, I can tell if a single engined aircraft at three or four miles is getting closer or farther away whereas in AH I cannot without the icons.

I do agree that more graduated information would be better.



As to the question.

I hate dot chasing.

The radar in AH is greatly more reliable than WWII radar, but provides significantly less data at shorter ranges. It is in fact so flawed as to make a BoB scenario using it pointless and you might as well hand the Germans the victory.


The stealth 4AM land grabs where the Lufties then declare Sea Lion a sucess is annoying BS as the RAF is never equiped with aircraft capable of retaking any ground.

Being vulched because few people ever seems to want to play the Japanese, but rather wants to recreate "The Marianas Turkey Shoot" feels lie the MA.  If the Japanese do get equal numbers and put up a fight we are then treated to a long whine about how the Japanese have it too easy in the CT Forum and how Japanese aircraft really sucked.

Many of the setups are very odd in their choice of aircraft.  Freely available Fw190D-9s (700 built) and Bf109G-10 (really a Bf109K-4 and relatively few built) completely eliminates any historical immersion.

Spitfire hatred.  How can you have an arena that claims to be historical matches and then do everthing possible to avoind putting the Spitfire in setups where it was?  The same can be said for the F4U.

Karnak I must disagree with you. The color of a car is not easy to see at a mile. I fly for a living and most of the time you cant see an airplane at two miles, much less tell what kind it is unless it is an air carrier. If spottong planes were easy, we wouldnt have ATC in "congested" areas. Oh, the Blimps are easy to see at a distance but thats beside the point. In the summer time visability drops to three miles around here. Average 7 miles and thick haze. I asure you identifing aircraft is not easy more than three miles away, telling what kind they are is nearly imposable. However, the closer rate is hard in AH than in RL. If you are one of those pilots that gets to climb up to 8k and turn on the autopilot and were the air is clear and ATC tells you were the trafic is, then yes, you can ID more at a distance. I can see the space shuttle from Columbus, Ga as it passes through 25-30k over tha cape. Columbus, Ga is halfway up the state on the Alabama line. Visabilty is always better up high (simply stated).

Offline Karnak

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« Reply #21 on: August 05, 2004, 04:45:45 PM »
I didn't say "easy to spot".  I was referring to once you had spotted it.

I do agree that the icons over compensate.

I would like to see a better system, but that is for another thread.
Petals floating by,
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             As she remembers me-

Offline Arlo

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« Reply #22 on: August 05, 2004, 05:11:00 PM »
Quote
Originally posted by koda76
What I don't like is to be flying with a person one min then getting killed by the same person 5 min later because they jumped sides and know exactly what/where you are going or doing...like you are in a goon headed to capture a base.....out of the blue a con finds you only to see that text when you are killed is a person that was on your side 5 min ago....BS I tell ya!
Or your CV is now under attack because they up on your side  note all of the CV locations then switch and go bomb em.....BS I tell ya.


Sorry you feel that way. The ability to change countries either immediately or within a short period of time is more of a pro than a con in a low population arena that has several pilots willing to switch to maintain parity.

Truth be told, you'll find more of this type of stuff generally happening in the MA. Time limit can't stop it. At any given moment in the MA there are hundreds of pilots that can switch countries. Not being able to switch back for a period of time isn't considered a hindrance by all of them. They can join missions and send private messages. "Escort" your goon and send private messages. Take command of a fleet, keep it straight and steady and vector in enemy bombers. Why? It's their brand of fun. Maybe even it's something their squad assigns them to do.

"Today, Fred, it's your turn to go undercover and provide intel."

"Yes, sir!"

Here's something else to ponder. Don't broadcast your goon position on the country channel. That's askin' for it. If someone asks for your position and you don't know them, don't give it. If someone escorting you suddenly disappears, consider changing course or aborting.

Fleet position? Good luck there. They WILL be found. Best thing is to not beach them unless you have a large number of players ready to commit to a beach landing. Defending fleets is alot of fun even if a landing isn't currently happening. I don't worry about losing a fleet unless there's a landing in progress or it's port is under attack or destroyed OR it's a CT setup and that fleet is the only place for me to up my fav ride from.

Offline Panzzer

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« Reply #23 on: August 05, 2004, 05:36:56 PM »


Good questions, Hawk. I'd like to fly in the CT more, but.. the Euro prime time, if it's 3 players in the CT vs 200 in MA... Well, some setups (at least in AH1) were a bit more popular so they were flyable (FinRus sort of comes to mind.. ;))

Well, once we get the summer over here in Finland we'll try to get our squad nights back on track so we'll at least fight each other, perhaps even persuade some other folks to join the fun.

So this to all Eurotime flyers (2pm-6pm ET, 7pm-11pm GMT, 20-24 CET, you get the point.. and all Finnish dudes!), come fly the CT - historical setups, limited planesets and fun fights! Come rewrite the history and enjoy the game! ;)
Panzzer - Lentorykmentti 3

Offline B17Skull12

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« Reply #24 on: August 05, 2004, 05:46:37 PM »
panzzer and his ubber finnpekele.:D
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Offline bcee

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« Reply #25 on: August 05, 2004, 06:11:51 PM »
yeah i`m pretty green at AH and don`t  always recognize all the acronyms tossed around in here,figured out what TOD was but haven`t read or seen anything official on the subject.. (maybe by diigging thru the archives i would but haven`t)...anyhow i dropped into CT a couple nites ago and rather enjoyed time i spent there.
I agree to an extent that it was similar to the MA, but thot that the plane match up a much more realistic scenario that i find in the MA..I suppose that why it was started in the first place huh?
I found flying in darkness a hoot..only thing was missing was a few spotlights firing up in search of intruders...long story short i plan on returning to CT and making a nuisance of myself while quaffing down a few rootbeers in the very near future...

Offline SELECTOR

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« Reply #26 on: August 05, 2004, 06:18:28 PM »
CT=MA-P-PS=0
ct is the ma with 2 sides that can switch at any time with usualy the most boring scenario of the war. and the planes to go with it.

what i think would make the CT more of a draw is this.
3 teams... no switching for 20 mins..plane set switching every 2 hours according to the 6 years of the war( yes 6 years..not just pacific bordom theater)...

but alas i think it will never take off, how many year has it been going now?

Offline Arlo

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« Reply #27 on: August 05, 2004, 06:28:49 PM »
Your ideas won't work because they are biased and not well thought out.

3 teams. No. CT is setup to have traditional opponents. A third team ends up a rogue spoiler.

No switching for 20 minutes. Bad idea. In 20 minutes time you can have as many players log on and back off because they saw the roster read 20:4 and thought they'd either be joining a horde or simply making the odds 20:5. Whereas if the switch is kept to five minutes or less they may actually see things balance before they log in disgust.

Planeset rotating every 2 hours. I think you better get with the CT staff and HTC to discuss how practical that is. ;)

About your comment on Pacific setups. Until there's 2 CTs that are permanently rooted in European and Pacific setups, it behooves us all to show a bit of tolerance to other players preferences. If you can't, then yes, the CT isn't for you. :aok
« Last Edit: August 05, 2004, 06:43:30 PM by Arlo »

Offline Slash27

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« Reply #28 on: August 05, 2004, 06:42:01 PM »
there is none of that in the CT... if 190a5's are allowed the enemy knows this.. all you can be in is an A5 not an A8 or a D9 or whatever.

Your missing out this week. Stop by tonight around 10pm est. You may like it.

Offline NoBaddy

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« Reply #29 on: August 05, 2004, 08:23:02 PM »
Quote
Originally posted by CurtissP-6EHawk
Karnak I must disagree with you. The color of a car is not easy to see at a mile. I fly for a living and most of the time you cant see an airplane at two miles, much less tell what kind it is unless it is an air carrier. If spottong planes were easy, we wouldnt have ATC in "congested" areas. Oh, the Blimps are easy to see at a distance but thats beside the point. In the summer time visability drops to three miles around here. Average 7 miles and thick haze. I asure you identifing aircraft is not easy more than three miles away, telling what kind they are is nearly imposable. However, the closer rate is hard in AH than in RL. If you are one of those pilots that gets to climb up to 8k and turn on the autopilot and were the air is clear and ATC tells you were the trafic is, then yes, you can ID more at a distance. I can see the space shuttle from Columbus, Ga as it passes through 25-30k over tha cape. Columbus, Ga is halfway up the state on the Alabama line. Visabilty is always better up high (simply stated).


What you are saying about real life is quite true. What the CT folks don't want to understand is that most folks play to have fun and, realistic or not, chasing dots around the sky isn't fun. Don't misunderstand, I had a number of fun fights in the CT. BUT, between the flaky radar setup and short range icons, I had a lot more "chase the dot" flights.
NoBaddy (NB)

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"Ego is the anesthetic that dulls the pain of stupidity."